A guide on how mining works, it explains mining lasers in there. Basically, if you have the correct ID, IFF, Ship - then you'll receive the mining bonuses
Also model submissions can be suggested/submitted to the dev section
Welcome to disco , Regarding mining lasers , I believe that the most bouns you can get is by hitting a rock with 4 mining arrays at a time.
Anyways you can find almost if not everything here . http://discoverygc.com/forums/showthread.php?tid=132063
I think you can model ships ,but i know nothing else about it .
I enjoy the racing to smuggle before that big 5'o can catch me.
That should help for starters, have to contemplate about the RP, trying to get peeps to join in on the game. Oh, and you lost the game....that goes for all who read without knowing.
If you're looking for a smuggling faction that encourages highly individual reputation crafting, has a hefty-sized play area and also does combat playstyles with a heavy RP emphasis (I am plugging myself here), The Unioners is a good choice. We actively try to help out new players wherever possible. The faction itself is also an interesting pseudo-serious satire of modern geopolitical developments, whilst tying neatly into the Vanilla Rheinland story arc of the 80 years war.
Oh, and we're Shaun Ashcroft style artifact smugglers. Not like those accursed Cardamine-marauding Outcasts! *shakes fist*
Well I am not against joining the group, my concerns are more with transportation of goods and the ability to destroy the Bret/Nomad forces just because I can.
I enjoy the Rhino-Russians (Rheinland), Liberal-Americans (Liberty), and Passive-Agressive Samurai's (Kusari) parts of the map and the ship designs. I don't fully support being lawful, more Chaotic Good stance......so yeah....