Lately, I've been thinking a lot about the homogeneous gathering of left-wing outlaws in Rheinland. Due to the total symbiosis and relatively similar RP we can see between these organizations, it's no wonder that keeping activity up has been relatively troublesome.
The design of Rheinland has been pretty simple ever since vanilla, although the differences of the outlaws were even further decreased in Discovery. Currently, we have angry farmers, angry miners, angry workers and angry university students/deserters, uniting under their individual interpretation of socialistic democracy.
To ease the similarity between the factions, or rather; to add one that gives a bit different RP into Rheinland, I thought of setting up a Monarchist faction, something that pursues the goal of a once again glorious Rheinland "capitulating only to a single throne". The faction would be, because of its radical methods, outlawed by the Bundestag/Reichstag (don't know which one is officially the ruling body), thus unlawful. Since the Rheinland outlaws played a key role in making the Empire fall, it's obvious that they would not support such a gathering either.
Before I bother doing a writeup on the faction's basic goals, history and organization, I'd like to have some feedback from the community if it's even possible.
The biggest problem is the lack of docking facilities. Opposed by both the Rheinland outlaw and lawful movements and organizations, their only chance of getting supplies and equipment would be Kreuzberg or Freeport 2 and 1. I thought of setting up an HQ vessel and getting supplies through to it from Kreuzberg, but the question is, would the Junkers or Zoners further risk their state in Rheinland by supplying a publicly frowned organization?
The second problem I met was the ID and IFF usage. Could a mere pirate ID and freelancer IFF usage fulfill this role?
The third problem is obviously the lack of ships and equipment, given that they are opposed by everyone within Rheinland. What I can conjure up is Flashpoints and codies on Sabres and Eagles.
What we have in conclusion is basically a generic pirate faction with generic ships and equipment, difference to be seen only in role play.
The way I understand, the need for a... different Rheinland outlaw faction is there, but is there a chance it can materialize with basic ships, equipment and hardly any stations to dock on?
Well Rheinland used to be an Empire before under such a form of rulership very left wingish, I believe. After the Rheinland Imperial Navy got wiped out in the finale of the 80 yr war it began an internal revolution and a change in Gov't. Now this is where I am not exactly too sure but isn't there already an unlawful group wishing to have Rheinland returned to the leftist way of thinking? Bundshuh, wasn't it?
' Wrote:Well Rheinland used to be an Empire before under such a form of rulership very left wingish, I believe. After the Rheinland Imperial Navy got wiped out in the finale of the 80 yr war it began an internal revolution and a change in Gov't. Now this is where I am not exactly too sure but isn't there already an unlawful group wishing to have Rheinland returned to the leftist way of thinking? Bundshuh, wasn't it?
I think you confused left and right there.
Currently, Rheinland is right wing-ish, I've heard a lot of people say it's even corporate fascism. The Bundschuh played a key role in making the Empire fall, thus they can hardly be the ones wanting to see it back. The role of the Bundschuh can be debated, but it's definitely something striving for (leftist) democracy, not a dictatorship of any sort.
' Wrote:It could be in military conspiracy acting normal soldiers alike but doing thier secret job.
Then it's not any different from the RM, really.
I want a faction that has been outlawed because of its radical methods, basically monarchist/nationalist terrorists who don't loathe at piracy, especially conducted against foreigners. Something like the Xenos in Liberty, but these ones strive for a monarchy/Empire.
Well, so you want to raise the Empire and thrown over the current goverment?
You will need to support of the citizens, or at least few of them. Maybe an alliance with one of the unlawfulls might help you in that pursuit, althought, all unlawfulls are leftish, as you said, and an Empire is for all sake, a totalirism regime. Unless you have some sort of idea about that.
Well, maybe if you contact some groups, explain your point, some support might be gained.
Didn't really imagine this as a populist faction, more like a radical splinter group, consistent of a few devoted members. Hence, they wouldn't have their own base or shipline.
Other unlawful sympathizers are impossible. The Bundschuh made the Empire fall. The Red Hessians evolved from the Popular revolution. Those two are out of the question.
The LWB may only be at least a bit supportive, because Synth foods, as a foreign corporation is the source of their pain. The Unioners only share goals in their radicalism, but otherwise both of the above groups are heavily dependent on the socialist Bundschuh and Red Hessians, not to ignore the fact that they are striving for democratic rule as well.
I'll give this part another thought though, if the general idea gains support.
I know Johann Brunhild has some similar proto-ideas at one point. At the time there was some talk of some LWB support in exchange for a promise of returning the WVS to the state they were in before the end of the 80-years War. Obviously things wouldn't be entirely buddy buddy, but support from a traditionalist Imperial government, like the one that supported the industry for hundreds of years, would be in line with their ultimate goals.
Remember though that Rheinland is going to be hard to RP in with a faction like that. Lack of your own NPC faction means you will not have any indies to back you up. RPing with this faction might be difficult unless you have a carefully carved out niche. Shooting everyone however can already be accomplished by simply being a Corsair in Rheinland. Except (if I got your write up right) the royalists don't get to pirate folk. So you should make sure that you get a very specific niche to fill (maybe retribution against the GMG in Sigma-13? That IMO sounds like something the royalists would do) as well as a bunch of people involved here that do not have other characters in Rheinland, otherwise this faction - like the Buccaneers - will turn into a raid one, and slowly wither away.
And it would be a shame, because the idea is nice and sound.
' Wrote:I know Johann Brunhild has some similar proto-ideas at one point. At the time there was some talk of some LWB support in exchange for a promise of returning the WVS to the state they were in before the end of the 80-years War. Obviously things wouldn't be entirely buddy buddy, but support from a traditionalist Imperial government, like the one that supported the industry for hundreds of years, would be in line with their ultimate goals.
Makes sense, I guess. Rheinland monarchists or nationalists would support the labor of Rheinland farmers. I personally don't know how heavily the LWB integrated the goal of socialism though. I guess it'll be a bit different with the AGS representing both factions.
I'll try digging up Brunhild's idea though.
' Wrote:Remember though that Rheinland is going to hard to RP in with a faction like that. Lack of your own NPC faction means you will not have any indies to back you up. RPing with this faction might be difficult unless you have a carefully carved out niche. Shooting everyone however can already be accomplished by simply being a Corsair in Rheinland. Except (if I got your write up right) the royalists don't get to pirate folk. So you should make sure that you get a very specific niche to fill (maybe retribution against the GMG in Sigma-13? That IMO sounds like something the royalists would do) as well as a bunch of people involved here that do not have other characters in Rheinland, otherwise this faction - like the Buccaneers - will turn into a raid one, and slowly wither away.
And it would be a shame, because the idea is nice and sound.
Yup, I realize it would require a throughout thought, since I'll have to set this up from scratch. The purpose of this gathering would obviously be far from shooting everything up, if I want to do that, I'll just do a Xeno player group in Liberty.
Piracy, I thought of integrating only to the basis of stealing supplies and disrupting foreign traders (especially Libertonians, which the corrupt Bundestag lets in regardless of the war). The GMG retribution and attacks against the faction would be a great idea.
At any rate, this is just a faint brainstorming so far. I'm sure there are many ways of elaborating and developing faction role play, which would be the next step, if there is an interest for the base idea and it's not impossible to do.
Bundschuh, I'll say. They have wide range of political views. Many of them could be really dissappointed with current goverment. Some of "old" Bundschuh could do Revolution only with goal to replace Emperor and his goverment, because it was useless.
Bundschuh are the best faction to RP any politics.
Technically they fit you as well (can pirate, engage RM). Monarchists could take terrorists approach (plant bombs, attack GMG to ruin current agreements).
LWB look good, however only as (friendly, allies, neutral). They're not really about politics usually, that's one of reasons of their wide civilian support.
Also don't forget, it'll be really hard to survive with such politics. Corporations led by ex-nobles of Rheinland Empire (Daumann and Kruger) could assist you directly, buying goods for you. Interspace Commerce is a bit interested in raising tensions in Rheinland, so that's another chance. Zoners don't care, Junkers do, though. Junkers are deep in Diamonds trade, so they'll secure Hessians interests, which don't include installing Rheinland Empire.