I still don't like the mining system, but it's better than before I suppose. But smaller ships now are forced to wait for a customer before they can start mining rather than building up a supply and selling it on then.
[17:45:39] Wolfs Ghost (Murphy): Tom, you have problems. Go kill yourself.
[19:25:12] Johnny (Jam): Tomtom, I will beat you with a spoon.
[14:22:56] Prarabdh Thakur: KILL HIM WITH A SHEEP.
[17:40:48] Eagle (Junes): Tom should be slapped with a spoon.
[11:32:18] Warspite: Thank you for being so awesome Tom. <3
[18:17:36] Metano: I love you tomtom
[20:06:24] Warspite: I will seriously give you epic head.
' Wrote:Edit: also, Tomtomrawr, fappin' like a boss.
Quote:But smaller ships now are forced to wait for a customer before they can start mining rather than building up a supply and selling it on then.
The small miners can still mine into their own cargo hold and then jettison the ore into space (and repeat) until a transport arrives, then mine directly into the transport. It's not as good as before all these changes but I wouldn't say they are "forced" to wait.
Quote:- Changed mining so that if you target another ship, you'll fill its hold rather than your own. This allows small mining ships to fill the holds of other ships directly.
Amazing... never would have thought of that.
One more problem as been solved.... this has indeed been a productive week:D
Kudos to you oh great one
@tomtom:
I kinda like it. It makes working in packs more effective.
' Wrote:I'm interested in two things:
- What mining fields are dropping too little (or too much)? I'd like real data to back up your opinion please. Mine a field for 10 minutes and post the results here. Remember to include your ship/guns/id/iff.
dunno if it already was changed.
but silver in omega 7
~10 mins
~600-700 units
at the very end of the day.
so maybe it was just cause the powahminers were faster.
' Wrote:Could you add the eco chaingun to the mining turrets please? It's easier to use on the smaller ships like the basalt...
I wonder, would it be possible to make NPCs think that caps are massive formations of snubs?
Alternatively, make them die when they ram me -.-
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.