02-22-2020, 03:16 PM
(02-22-2020, 07:47 AM)Charo Wrote: [ -> ]You can't sit here and say "well LOGICALLY"
I mean if you start doing that, then I barely see Outcasts using anything larger than gunships or freighters. Cruisers, battleships, and transports come from gameplay necessity.
(02-22-2020, 01:58 AM)The Only Hokan Wrote: [ -> ]But this on whole doesn't mean they couldn't become a recognized independent nation. Which they mostly are recognized as in RP.
(02-22-2020, 01:58 AM)The Only Hokan Wrote: [ -> ]They did specify their mode of operation in 'space', which considering the OCs have 3 planets with which they inhabit. They'd likely have a space-based transporting industry in its infancy and not very robust.
Their military alternative, and their runners are likely to be different from those.
You are coming from the false assumptions of Outcast space assets meaning a thing. But Outcast having 3 shipyards and Bretonia 1 doesn't mean that Outcasts can produce 3 times more ships. Or having industrial capacity near as close as Bretonian for example, which is by now the weakest of the Houses.
In vanilla Outcasts had 2 bases in space, which is Cali and Ruiz, both asteroid low effort tier bases. That reflects things way better than discovery at this point. Because with current development you need to have sellpoints for shiplines, add buffer systems and add docking points in them. I am not the fan of it, but that's the way things are.
Making Outcasts and nation or pretend to be yet another house is killing all charm to the faction. There are batter games to build space empires other than space shooter with RP elements. There are 5 Houses in this game, a lot of factions there, go play if you want to RP space nation or space government. Outcasts are about space smuggling and crime.
I think this news is also reflecting the level of development of Outcasts really well. Some old dude modernizing ships and trying to teach maggots to do something like him. And Outcasts seem to be incredibly proud of it, coming from the article's tone.
Quote:OUTCAST RAIDING FLEET TO BE UPDATED: MALTA -- Engineers are revamping 100 ships per month over the next two years in an effort to make a new design that will be implemented on the fleet. Casse's 100+ years of experience as an engineer makes him the finest ship designer and builder in all of Sirius. His academy builds new prototypes every semester as he trains a new generation to follow in his footsteps.