Discovery Gaming Community

Full Version: Gcorp rises from the ashes, a Faction Submission
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14
GMG Exploration, Expedition, and Acquisition Forces


ID: GMG
Tag: [GCorp] / [LLJK] (This will be replaced by [GCorp] on a later date.)
Affiliation: GMG

Leader: [LLJK]Kerc

Background:
Years after the initial war with Rheinland, the Sigma system gas clouds have dwindled, calling for new, larger sources of Gas clouds to be found. Because almost all of known space has been claimed by other Factions, or simply lack decent gas supplies the GMG created a new sub-corporation that would work stand-alone from its parent corporation.

GMG Exploration, Expedition, and Acquisition Forces(Or Gcorp for short) was this corporation, their job is to seek out new sources of gas clouds in the deeper reaches of space and as the name suggests, acquire the usage of these clouds. Unlike the original GMG fleet, Gcorp is mainly made up of large capital ships, built to survive out in the far reaches of space with enough cargo space and fuel to house a minimal crew for weeks or even months before visiting a station to restock.

It's people under its employ are of many backgrounds. From simple scientist, to hauler captains and even of military or police background. They form together to create a self-sufficient team of specialists and experts in everything to do with the black.

While working out in Deep space, Gcorp has been helped by the Zoners several times and frequently visit their freeports, either to restock, repair or simply to relax. Even though Gcorp has gone out into the far reaches of space they have still yet to find a Gas cloud or nebula that would be of use to them.

For their last mission, they'll be heading for the deep Omicron systems.


Goals:
1.Secure uncharted systems for use of the GMG
2.Maintain security in these systems
3.Explore for Gas clouds and eventually set up a miner.
4.Supply Fuel and other commodities to Freeports and other communities.


Roleplay:
Because it's litterally impossible to find a proper gas cloud in the game that isn't currently being used, actual roleplay will be of nothing but imagination, with player ships acting more of escorts and patrols for the actual 'ships' exploring for gas clouds. But we do plan a few events based on gas clouds that will have much player involvement...

Ranks:

Corporate Council: (These are all untagged)
1.Tsar of the Fleet
2.Minister of Security
3.Minister of Commerce

Fleet:
1.Captain - [GCorp]Name(Cpt)
2.Operative [Gcorp]Name(Op.)

Faction Standings:

FRIENDLY:

Kusari Naval Forces [KNF]
Temporary Autonomous Zoners [TAZ]

NEUTRAL:

Slaver's Union [SU]
Zoner Republic [ZR]
ALG
Asgard Warriors [AW]
Black Squadron Bs|
Darkwing DW
Discovery Angels Organization [The_Angels]
Galactic Express Inc. GalEx
Battlestar Galactica =BSG=
Independents [IND]
Junkers {JC} or {JM}
Jupiter Guild [\JG/]
Liberty Security Force =LSF=
Mandalorian Mercenaries [M]
Nature's Last Hope [NLH]
The Shadow Stalkers Organization sso|
Southern Alliance [SA]
United Kingdom Mining Guild UKMG
The Worker's Front [W]
Colonial Remnant =CR=
Red Hessian Army [RHA]

UNFRIENDLY:

Lane Hackers LH|
Nova PowerGen (NovaPG)
Hellfire Legion [HF]
Nayehiya [N]
Republican Express RepEx
Cylons =CYLON=
Union of Gold .:UOG:.
Corsair Benitez Family -Benitez
The Brotherhood [TBH]

HOSTILE:

GC
Kruger
Bundschuh
Rheinland Military [RM]
The Epigoni [E]
The Outcast Guard [101st]
Phantom Empire [Phantoms]
Reapers of Sirius [RoS]
L.D.D.L.G. [LDDLG]
Blue Lotus Syndicate [BLS]
The Keepers
Sirius Coalition Revolutionary Army
The Black Dragon Society-{BD}-

Friendly: Treat with respect unless deliberately getting in the way of Business, warned, then if continued, regrettably fired upon.

Neutral: Ignore, if attacked attack back. Interference with Gcorp business will not be tolerated.

Unfriendly: Warned not to interfere at first, if showing on scanner will demand what their business is, if no reply, removed forcefully from existence.

Hostile: Warned upon entering system not to interfere, if sighted, fired upon.


Ship naming:
Capital ships are given the (Capt.) rank, while Fighters etc are given the (Op.) rank.

Ship Limits:

Fighters(One for each character/player):
Stinger(primary and preferred ship.)
Viper MK 2(Secondary ship)
Eagle
Grffin
Hawk
Falcon
Chimera
Virage
Crow
Raven's Talon

Bombers: (One for every 5 players)
Taiidan Bomber

Capital ships:(Depends on type)
Kusari Explorer(One every two players)
Kusari Gunboat(Counts as an explorer)
Kusari Destroyer(2-3 only)
Battlestar(One shared, one for the council)

All freighters are allowed
All ships are allowed only if you have some sort of roleplay reason for flying it, even then its still prefered that you fly only neutral faction ships, never hostiles. It is even more preferred that you eventually upgrade to one of our ships.

Allowed weapons:
All looted ones(They are only to be used for roleplay events only, never for personal gain for the upper hand.)
All GMG weapons
All Zoner weapons
All Civilian Weapons
All Kusari Weapons
Nomad weapons
Codename weapons
All Torpedos and Missiles



((I'd just like to point out, if anyone on the list(Or not on the faction list) wishes to change their status to Gcorp this is the time and I'd appreciate it so I can make amends to the list, as I'm merely working on who I'd figure would be allied/neutral etc.))
* Incomming Transmission *

To: Gcorp Council / cc: Minister of Security
From: Georg Paulsen, ALG Trader

subject: Neutral terms between Gcorp and ALG

Recently i got the promotion to a Trader first class of ALG, which includes the rights for negotiations and intercolonial MOX and Plutonium transports.
Despite the fact, the infocard does list us to be hostile, ALG and GMG have found a nonhostile coexistence in Sigma 13 and i would appreciate it, if the terms would be set to at least neutral. Sure, ALG has a close affiliation to RM, since we provide MOX, Plutonium, ship hull parts and high temperature alloy for Oder shipyard, but we also have a close affiliation to KNF, providing Yukawa shipyard with the same goods and do recycle the poisened trash of their reactors. We are a civilian company and have our business within the major colonies and only slightly interested in the omicron systems.
Maybe one day, even GMG might have benefits from our progressive recycling and production technologies.
I will let you know, when ALG is interested in closer business relations to GMG/Gcorp.

I wish your crews best luck in the unknown systems.
Best regards
Georg Paulsen

* Transmission Ending *
You'll want the SCRA to hostile, as we'll do the same to you. Durn Capitalists...
//

I take it this is a faction proposal and we can come with comments... so I have a few .... no surprise heh?

If not I'll just delete this



I really like a GMG faction comming up... thoughts:

Diplomacy:

I didn't find NovaPG.. .suppose it'll be hostile

Ships
There are more civilian ships than you listed that you could be allowed to fly (it's off course up to you)
examples:
Virage, Crow, Havoc MKII (Ageira civilian bomber), Raven's Talon?

On the other hand using Kusari fighters/bomber seems strange to me.... it's ok with Kusari caps, since you don't have any.. but fighters don't fit for me.



//
sound nice - can you write a bit more about what kind of people are employed in that exploration corps - i mean, what general background, employees, hunters, or so.... furthermore, how do you roleplay digging in gasclouds, as there are really not many untouched ones - ( delta has 2, but they are ice clouds, gamma has 1 but its ... something else, not to mention the occasional danger of the corsairs ) ... theta has some, but aren t they claimed allready? - omega-47 has a few, not sure if they are minable gas though.. iota and the other nomad systems dont apepar to have gasclouds... etc.



the concept sounds good to me, not to mention that i like to see a good allied to zoner faction that operates in the omicrons - with business comes protection, and thats what we need.



ahh.. why do you use kusari gear? - or i missed the reason.. maybe its better to use liberty capships, they aer smaller, and more up to date. ... and liberty being a bit more on the bad side of rheinland, ( like GMG ) might be more willing to part with them. kusari ... well, not srue if they really give a faction like GMG capital ships.

GMG has had a war with one house allready - and no one likes to be attacked... by their own ships =)
Yes ladies and gents, this has administrative blessing. Feel free to sort out your diplomacies
and roleplay issues - Hoodlum
' Wrote:sound nice - can you write a bit more about what kind of people are employed in that exploration corps - i mean, what general background, employees, hunters, or so.... furthermore, how do you roleplay digging in gasclouds, as there are really not many untouched ones - ( delta has 2, but they are ice clouds, gamma has 1 but its ... something else, not to mention the occasional danger of the corsairs ) ... theta has some, but aren t they claimed allready? - omega-47 has a few, not sure if they are minable gas though.. iota and the other nomad systems dont apepar to have gasclouds... etc.



the concept sounds good to me, not to mention that i like to see a good allied to zoner faction that operates in the omicrons - with business comes protection, and thats what we need.



ahh.. why do you use kusari gear? - or i missed the reason..
Well GMG came originally from Kusari(At least that's what it seems based on the people who work for them being Kusari and occasionally flying Kusari ships.)

As for Background, you'll have to forgive me as most RP corporations I make are ones just starting out so I didn't even consider to think of who would actually work for the company. I'll amend that in a moment.

EDIT: Just came up with a quick 2 am background edit, I'll probably go back and flesh it out when I have an actual operating brain.
Quote:Ships
There are more civilian ships than you listed that you could be allowed to fly (it's off course up to you)
examples:
Virage, Crow, Havoc MKII (Ageira civilian bomber), Raven's Talon?

On the other hand using Kusari fighters/bomber seems strange to me.... it's ok with Kusari caps, since you don't have any.. but fighters don't fit for me.

I added the extra civilian ships, as for Kusari fighters, I believe NOBODY in GCorp at the moment is actually using them, it's just there if somebody wishes as such.

As for everyone else who sent(or posted) Diplomatic changes, I have done so.
GMG is one of those NPC factions which has needed a good group of players for a while now. Good luck.

I'd like to add my ship suggestions... First, as others have suggested, ditch the Kusari fighters. There are plenty of good civilian ships which are more in-RP. Kusari weaponry seems fine to me, since the GMG did originate in Kusari.

Second, the Kusari Explorer seems like the perfect gunboat for you, so I'd also ditch the Kusari Gunboat. The Explorer has decent maneuverability and seven forward-firing turrets... Pretty good for a gunboat.

I'd also say don't bother with the Kusari Battleship(s)... They're giant flying hunks of junk, and I really don't see why you'd want them, even if there was good RP behind them. But I don't think the KNF would be handing out their flagships to a bunch of gas miners. And seriously, why would you want to fly that thing? I'd suggest using a Kusari or Zoner Cruiser/Destroyer as your flagship(s).
' Wrote:GMG is one of those NPC factions which has needed a good group of players for a while now. Good luck.

I'd like to add my ship suggestions... First, as others have suggested, ditch the Kusari fighters. There are plenty of good civilian ships which are more in-RP. Kusari weaponry seems fine to me, since the GMG did originate in Kusari.

Second, the Kusari Explorer seems like the perfect gunboat for you, so I'd also ditch the Kusari Gunboat. The Explorer has decent maneuverability and seven forward-firing turrets... Pretty good for a gunboat.

I'd also say don't bother with the Kusari Battleship(s)... They're giant flying hunks of junk, and I really don't see why you'd want them, even if there was good RP behind them. But I don't think the KNF would be handing out their flagships to a bunch of gas miners. And seriously, why would you want to fly that thing? I'd suggest using a Kusari or Zoner Cruiser/Destroyer as your flagship(s).

Cheers.

I like to keep my options open but I'll consult everyone else about it first.

Yeah I love the explorer, I fly one myself. But the Gunboat has its own applications aswell as its far more nimble and maneuverable, hence its a good defense ship but not very good for actual role playing the actual exploring, hence why there will be more Explorers then Gunboats.

The battleship has been a problem, I checked the stats out on it and it seemed rather comparable to most of the house's Battleships, in some respects its better then a few of them. But as you said, it's a bit unlikely a flag ship would be handed over to a bunch of gas miners, which puts us in a pickle. Who would give such a ship to a bunch of gas miners? The reason I'm going to for a battleship over a cruiser for example is because the battleships are meant to be a sort of staging ground, a mobile station for the smaller ships to deploy from. It's making it really hard to find a ship thats capable of playing that part.
I think you need to set few ships, not 10.
Because, strict ship line is bringing good to RP.
If you all fly different fighters, it will look funny.
So, ditch all Kusari fighters + bomber.
Make a choice for 2, maybe 3 civilian fighters + civ. bomber.
*By civilian i mean those made by the GMG as well (Stinger, Vipers etc)*

I like the GMG faction. Maybe it will bring an end to the Sigma-13 problems.
If you do your job correctly, it should be enough to keep Outcasts and Corsairs from it.

One more thing, i don't really suggest that you fly mainly capital ships.
I don't mind that too much, but i think the community will think of you as a Capship whore faction, and i wouldn't like to see that happen to the new GMG faction.
Good luck.

Edit : Problem with Kusari BS is something different. If his shields are down, one good Nova shot can kill it. If shot in the right place.
It is a bugged ship. No one uses it. Pretty much useless, unless you are going to fight against fighters in it.

Edit2 : And what about Havoc II? It is not a fighter, it is a Liberty bomber. Why would GMG use a Liberty bomber?
They have their own - Taiidan. Use Taiidans, and only Taiidans. It's not good to see one faction using 3 different bombers.
Another thing. "All looted guns" is not really a good idea as well. You can loot Krakens 2 for example.
And it is the best class 9 weapon, and it would be VERY VERY OORP for GMG to use. No matter what RP excuse is behind it.
Same goes for Tizonas, very OORP.
And yes, put Hogosha (Black Dragons Society) to Hostile.
I am one of the leaders of that faction, and i can tell you that they should be Hostile.
Sorry if too much critiques, just some thoughts.


Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14