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Ship Restarts

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Ship Restarts
Offline Stoner_Steve
02-27-2016, 12:03 AM,
#31
Master of Arms
Posts: 2,549
Threads: 339
Joined: Jan 2014

(02-26-2016, 11:45 PM)Xoria Wrote: I've mapped a ship appropriately for Hackers and Rogues, which is confined to Liberty but excludes docking on lawful bases.
Ship Name: Hacker-Rogue-Restart

You are my favorite person
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Offline Kaghuros
06-07-2016, 12:22 AM,
#32
Member
Posts: 267
Threads: 4
Joined: Jun 2009

So just as a matter of curiosity, how many of the revised restarts have been implemented so far? I haven't heard much about this topic in a while.
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Offline Brambleweed
07-08-2016, 08:35 AM,
#33
Member
Posts: 7
Threads: 1
Joined: Jul 2013

(06-07-2016, 12:22 AM)Kaghuros Wrote: So just as a matter of curiosity, how many of the revised restarts have been implemented so far? I haven't heard much about this topic in a while.

I'm curious, too. I came to this thread in search of a list of the current restarts and their descriptions. Perhaps someone could point us in the right direction?
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Offline JohnyWalker
07-08-2016, 02:28 PM,
#34
Member
Posts: 398
Threads: 32
Joined: Mar 2013

Just in game, open full chat/player list with "Y" key, then you can use the command "/showrestarts" and voila!!! you got all restart templates. They are easy to understand... Li=Liberty; Br=Bretonia; Ku=Kusari... and so on. the "corp" means Corporation, the "Fc" means Faction... easy hehehe.

[Image: jgf8UEC.png]
(Thanks Suis)
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