As far as I know, no one thought of this yet. If I'm wrong, would anyone be so kind to give me the link of the discussion.
My question is simple. Can I tell my friends that are new to the game info about hidden jump holes and/or bases if they give me enough cash. Just for you guys to know, I didn't discover much myself...
Of course you can.
The only thing in this game that you cannot trade is IDs. Its against the rules. Oh, and nommie gear, if you're lucky enough to have access to that.
RAHF.Lt.Karol.Olsav
fmr Lord Solar Admiral of the Helghast, fmr.RAHF-Olsav-[Cpt], fmr. {Helghast}(LSA-vhf)~Olsav, fmr.{Helghast}(LSA)~Olsav, aboard HCS. Kesselring
Was not aware those even existed, however, why can they not be bought/sold/traded
RAHF.Lt.Karol.Olsav
fmr Lord Solar Admiral of the Helghast, fmr.RAHF-Olsav-[Cpt], fmr. {Helghast}(LSA-vhf)~Olsav, fmr.{Helghast}(LSA)~Olsav, aboard HCS. Kesselring
Ermm... Those nomad weapons... are not invisible, they are smaller in size. In fact, they don't even look like a projectile emitter. They are also textured blue. Use of imagination is recommended, includes that the "projectile" looks like it's appearing from each appendage ( I call dem lil appendages cus dey lil squiddie ships look like lil creatures).
To the trading info, one possible suggestion:
In the next mod (Discovery Mod 4.85), a lot of systems (as in that Unknown system) should have no objects viewable from the neural net map information.
To also include that us humans (and no, just because I say "humans" does not mean I am a Nomad... or am I?) like to talk a lot, and that the talking is all information. Der end.
"The path to hell is paved with good intentions."
Quote:* Nodoka Hanamura is all about that SSH life
If you can't RP then 1.0
"There are more things in Heaven and Earth than are dreamt of in your philosophy - from our odyssey into Hell, we have returned with a gift."
' Wrote:Ermm... Those nomad weapons... are not invisible, they are smaller in size. In fact, they don't even look like a projectile emitter. They are also textured blue. Use of imagination is recommended, includes that the "projectile" looks like it's appearing from each appendage ( I call dem lil appendages cus dey lil squiddie ships look like lil creatures).
To the trading info, one possible suggestion:
In the next mod (Discovery Mod 4.85), a lot of systems (as in that Unknown system) should have no objects viewable from the neural net map information.
To also include that us humans (and no, just because I say "humans" does not mean I am a Nomad... or am I?) like to talk a lot, and that the talking is all information. Der end.
You, sir, are wrong. Nomad weapons are invisible. The model contains a single minute purple triangle, too small to be noticeable in game. Indeed, a lot of imagination is needed.
And those squiddies really look like creatures, don't they? *chuckles*