To be honest, my funniest days were when i was doing missions in kadesh LF to get that shiny manta...
Also, since this mod wants to keep original game feel, it wont happen. Also, it would be sad day if it does. Seriously, low class time is here for reason, and its learing. If you dont want to fly low class, get trader and you are in elite classes in 30 mins tops.
Bad idea, you need the experience of working up. I thought it was fun being a noob with no idea of the forums and a whole new mod to discover while doing missions to earn a ship. I had no idea that trading was so profitable.
I don't always want to play the experienced LSF agent, the elite Outcast special forces pilot, or the Hogosha lord. Sometimes, I want to play someone who, having been left with only a second-hand Starflier and no house, wants to get back at the world even if he has nothing to work with. Sometimes, I want to play the Liberty civilian who bought some old training craft and tries to organize a small civilian militia to deal with the criminals when the police aren't around. Sometimes, I want to be the poor freighter pilot with big dreams.
Sometimes, it's more fun to climb the mountain than to share its peak. I say no to this idea.
' Wrote:Sometimes, it's more fun to climb the mountain than to share its peak. I say no to this idea.
I think the same of this idea. Some people just enjoys to build up their own character from zero. yes maybe it a bit disbalance the game (low level npc are weaker tin Liberty then In reinland) but we have cap ship patrols who are almost the same everywhere.
I think you kinda missed Rudo's point guys.
If I got it right, and I believe I do, he means to try to shift the balance of power back again. At current state, some places with certain ships are a laugh. What Rudo here suggest is to mend the gap between lets say a Defender and a Guardian, in the sense that a Defender can actually do something other then tickle..
At the moment the only real NPC threats are the Sairs in O-49, the Wildies and Nomies and guard npcs.
Hope I made things a bit more clear.
Quote:From - Elder Gentle. Pirate King of the OPG.
"Your actions have demonstrated once more the common sense and cunning diplomacy that the Junkers have become accustomed to applying in these delicate situation. I have been much encouraged by what you have said."
We like Feedback just like everybody else. Word has it everybody dislikes us, yet no one ever tells us why. I hope you could.
Low level resources are severely underutilised in this mod. They exist as a hangover from the single player campaign - which gave the player a clear progression in strength from Liberty, Bretonia, Kusari, Rhineland - and beyond.
To my mind, a starting point in resources equivalent to a CSV offers the best choice of mining, trading, missions, or exploration. I know that my own journey into RP here in Disco only started when I reached the CSV benchmark. Everything before it was just a repeat of the single player experience.
Quote:From what I've seen on the server, most learn nothing from the working up time because nearly everyone ignores you when you first start out.
That's either from you doing the same, or basing interaction off PvP encounters. I've RPed on every single character I've worked from the ground up. Starflier, Legionnaire, Bloodhound, anything.
RP has no prerequisites. That argument has no basis.