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FLConfigDatabase

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FLConfigDatabase
Offline Jamez
01-07-2009, 02:25 PM, (This post was last modified: 01-12-2009, 12:16 PM by Jamez.)
#1
Member
Posts: 1,571
Threads: 80
Joined: Feb 2006

*Waves* Hello!

Okay, I can't run Freelancer in 1280x1024, which is my monitor's native resolution. I hate that. I've searched about a good few times, I guess I could manually edit the HUD positioning to get it to work...too much hassle.

So.. I thought.. does it have anything to do with Freelancer asking WTF kind of graphics card it's running on? I don't blame a game made in '03(I think) for not figuring out what a Geforce 9600GT is.

This(read: Google) led me to FLConfigDatabase. It's an ini file with a big list of graphics devices and parameters which make them play nicely with Freelancer.

*Looks at all the blank faces*
Fine... look, this is what I mean:

Code:
///////////////////////////////////////////////////
//
// NVIDIA
//
//////////////////////////////////////////////////

Vendor = 0x10de  "NVIDIA"

//
// GeForce
//

// 9 Series (G9x)
0x0622 = "GeForce 9600 GT (G94)"
    if os > win2k
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if driver < 6.13.10.4072
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;UnsupportedDriver
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;endif
&nbsp;&nbsp;&nbsp;&nbsp;endif
&nbsp;&nbsp;&nbsp;&nbsp;break

unknown = "**UNIDENTIFIED**"
&nbsp;&nbsp;&nbsp;&nbsp;UnknownHardware
&nbsp;&nbsp;&nbsp;&nbsp;break

This shows the format that the database uses. As you can see, all it needs is the card's device ID and it's name. It also incorporates parameters for making sure you have up-to-date drivers.

In this case, I've added my graphics card. Thing is, I'm at college right now so I can't test it yet. -__-

What the hell does this have to do with running FL at 1280x1024? Well, I'm hoping that when Freelancer can actually recognise and support the graphics device, it offers more resolution/graphics options.

Andrew Skye
Starflier thrill-seeker

Evangeline Knight
Seasoned fighter pilot

Shinji Takeda
Renzu Corp ex-COO
  Reply  
Offline swift
01-07-2009, 02:37 PM,
#2
Member
Posts: 2,838
Threads: 61
Joined: Jul 2008

Well, I used this: http://www.tekagis.com/index.php?showtopic=5870 to get FL run for me in 1680x1050.

Do everything that that page says, just change all the places where it says 1680x1050 to whatever resolution you want. Enjoy.

<span style="font-familyTonguealatino Linotype">
<span style="color:#000000">All morons hate it when you call them a moron.
</span></span>
<span style="color:#33FFFF">The CFF</span>
<span style="color:#33FF33">CFF Communication Channel and RP Collection</span>
  Reply  
Offline Jamez
01-07-2009, 02:40 PM,
#3
Member
Posts: 1,571
Threads: 80
Joined: Feb 2006

' Wrote:Well, I used this: http://www.tekagis.com/index.php?showtopic=5870 to get FL run for me in 1680x1050.

Do everything that that page says, just change all the places where it says 1680x1050 to whatever resolution you want. Enjoy.

Tried that, doesn't work. The HUD looks all messed up at 1280x1024. Those HUD settings via that link you posted are for 1680x1050 exclusively, you need to change the HUD positions again for 1280x1024.

Andrew Skye
Starflier thrill-seeker

Evangeline Knight
Seasoned fighter pilot

Shinji Takeda
Renzu Corp ex-COO
  Reply  
Offline Jamez
01-07-2009, 07:17 PM,
#4
Member
Posts: 1,571
Threads: 80
Joined: Feb 2006

Well, it sorta worked... my edited database works perfectly - no more 'I dun kno wut this grafic thingeh is' message.

The resolution also works at 1280x1024.

BUT

The HUD is still wierd. *Sigh*

Can't blame a guy for trying, right?

Andrew Skye
Starflier thrill-seeker

Evangeline Knight
Seasoned fighter pilot

Shinji Takeda
Renzu Corp ex-COO
  Reply  
Offline Menace
01-07-2009, 08:11 PM, (This post was last modified: 01-07-2009, 08:12 PM by Menace.)
#5
Member
Posts: 4
Threads: 0
Joined: Apr 2008

For 1280x1024, try this:

FL Dir\DATA\cameras.ini

[WinCamera]
fovx = 51.4807577023
[CockpitCamera]
fovx = 66.5644552838
znear = 2.000000
[ThirdPersonCamera]
fovx = 66.5644552838
[DeathCamera]
fovx = 66.5644552838

:rolleyes:

note: cuts a bit off the left and right edge, but hasn't bothered me yet.
Reply  
Offline underd0g
01-12-2009, 12:10 PM,
#6
Member
Posts: 129
Threads: 6
Joined: Jan 2008

Are we allowed to change that file (camera.ini) ? Native 1280x1024 here myself, gotten used to the messed up hud by now though. It's only the power/shield/hp bars that are misplaced, right ?

My characters on Disco:
[LN]-Andy.Doggett, The.Flying.Betty, Russ.Dalton, Harald.Treutiger

Stories:
The Shellback Identity
Trader Blues

  Reply  
Offline Markus_Janus
01-12-2009, 12:24 PM,
#7
Gaijin Slayer
Posts: 1,949
Threads: 103
Joined: Jun 2008

Care to post a screenshot to show us what you are seeing?

Samura Omotai Zaibatsu.
[Image: qz7DdPp.png]
Reply  
Offline Jamez
01-12-2009, 12:28 PM,
#8
Member
Posts: 1,571
Threads: 80
Joined: Feb 2006

' Wrote:Are we allowed to change that file (camera.ini) ? Native 1280x1024 here myself, gotten used to the messed up hud by now though. It's only the power/shield/hp bars that are misplaced, right ?

To your first question - no idea. On one hand, it involved editing game files. On the other hand, it's only to fix a game limitation, although I think it is possible to exploit it by changing the field of view, or something.

To the second question - Yes.

I've decided to revert any changes I made, they didn't really help much, and involves editing files in a multiplayer game client.

1024x768 FTW.

Andrew Skye
Starflier thrill-seeker

Evangeline Knight
Seasoned fighter pilot

Shinji Takeda
Renzu Corp ex-COO
  Reply  
Offline underd0g
01-12-2009, 12:55 PM,
#9
Member
Posts: 129
Threads: 6
Joined: Jan 2008

' Wrote:Care to post a screenshot to show us what you are seeing?

Currently it looks like this:

[Image: screen25copy.jpg]

(Sized down image, and obviously edited :cool: )


My characters on Disco:
[LN]-Andy.Doggett, The.Flying.Betty, Russ.Dalton, Harald.Treutiger

Stories:
The Shellback Identity
Trader Blues

  Reply  


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