Its a lot going on here. The design is okay, but the amount of errors i see I cant truly give a constructive feedback on it. The cockpit can be similar to the Eagle’s cockpit honestly. The structure that holds the twin engines should be well supported and joined smoothly with the reactor drum. The rest is fine after some geometry fixes
Try to get the reactors to be part of the actual mesh, not just slapped on. It looks rather lazy if you keep it like this. Instead of having the lower engine on either side break out to the side, try to get it inward to make the ship feel more compact and get rid of that "trying to spread its leg" vibe that I'm getting. It's very very fat too, I'd smash it together on the x-axis and cut out part of the middle. Cockpit and smoothing have already been mentioned so I won't go over these.
I'm being harsh because I've seen the other thing you've made and I know you can do better
(02-20-2020, 06:32 PM)Lucas Wrote: Try to get the reactors to be part of the actual mesh, not just slapped on. It looks rather lazy if you keep it like this. Instead of having the lower engine on either side break out to the side, try to get it inward to make the ship feel more compact and get rid of that "trying to spread its leg" vibe that I'm getting. It's very very fat too, I'd smash it together on the x-axis and cut out part of the middle. Cockpit and smoothing have already been mentioned so I won't go over these.
I'm being harsh because I've seen the other thing you've made and I know you can do better
This is an old model full of old errors, that I'm revamping. I am tempted to do something entirely new, now, though.
THE SYNDIC LEAGUES
(A co-operative of Rheinland's Shipping Unions, retired from a life of piracy.)
Looks quite nice, i'm not an avid unioner and I can still look at the ship and see that it fits their aesthetic quite well. I would enjoy seeing unioners flying around in this.