The seeds are complex machines, the size of a Power Cell, yet intricately woven on the molecular scale with no tolerance for errors. Both the Cloudmaker and the Hivemaker seeds are in their last twelfth of completion.
The method by which we would change your shell's weapon is a matter of slow replacements. The method by which we would replace your "jump drive" is inefficient when compared to a different option. The Voidmind possesses their Paradox Cysts. They are more efficient than humanity's answer, and cause no damage to the weave of space, unlike the counterpart. Our most major roadblock to the Voidmind is the Corrupting Ones. We cannot expect them to not lunge at the opportunity to poison any information that the Voidmind would provide us. Until such a point as the Voidmind is separated from the Corrupting Ones, we must treat their knowledge and information as poisoned, whether intentionally or not.
Before we make any decisions regarding the Voidmind, I have a task that could be useful, and at least will be interesting. Near the Fanged-Shells, a rock hangs in space. Humanity has named it Pygar. Near the northern edge of it's rotational axis is a network of tunnels, a maze of sorts, and one of which contains a library. I intend to bring my doll-body to the surface under the cover of assault in the waters in which the planet hangs. I can fashion a doll-body for you, if you wish to join me. I remember the shape of your human form.