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Phantom Osiris

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Phantom Osiris
Offline Saigo.Watanabe
04-30-2009, 07:19 PM,
#31
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better than the previous version but i dont like the blue glow...
it doesnt look intimidating, as it's meant to be- in my opinion

[Image: 1lNfI0Y.jpg]
"Time is too precious to be idle." - Saigo Watanabe
"Death is something that is inevitable, Something you cannot run away from." - Katharina Hildegard
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Offline Exile
04-30-2009, 07:43 PM,
#32
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Posts: 4,594
Threads: 135
Joined: Dec 2006

How about instead of making it blue, you make it red? Red and black tend to be an evil looking mix in most cases. Reduce abit of the glow on it and it should look alot better. (If you ask me).


[Image: harlequincopy.png]
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Offline Virus
04-30-2009, 07:44 PM,
#33
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Posts: 4,311
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Joined: Oct 2005

Because red is cheesy.

In any case, for now I'd like to not post my opinion on the model. Need time...

[Image: virussig3.png]
Into the Maelstrom - A Measure of Salvation - Reaver Company Database
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Offline I_m_rdy
04-30-2009, 07:58 PM,
#34
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Posts: 863
Threads: 23
Joined: Jun 2007

It's running on Phazon! D:

No seriously, make the stuff dark green.

And yeah, put the drills somewhere else, they look kinda off there.

But so far it looks pretty good. Definitely has potential to look even more intimidating.

[Image: nowings.jpg]
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Offline Dra1003
04-30-2009, 08:16 PM,
#35
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Posts: 608
Threads: 39
Joined: Jun 2008

get rid of the glowing engine of death and its fine in my eyes

Ive had enough of disco for now. I might be back at the next mod release.
[Image: 2816cswjpg.png]
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Offline McNeo
04-30-2009, 08:26 PM,
#36
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' Wrote:get rid of the glowing engine of death and its fine in my eyes
Thats a good idea actually. See what it looks like without the effect on the engine housing...:unsure:
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Offline Linkus
05-01-2009, 12:25 AM,
#37
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Posts: 4,027
Threads: 155
Joined: Mar 2008

The blue just seems to kill the model for me. It either looks like a Nomad ship or a brightly coloured toy.

Why not make the textures somewhat seethrough but also black? Quartz crystal for example etc.

Or red, red might be better.

Just, anything other than the blue.

The Dreadnaught looks great because there is a small amount of blue compared to the overal ship. This has far too much in comparison.





Facilitating the rise of robotics since 0 A.D.
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Offline me_b_kevin
05-01-2009, 12:34 AM,
#38
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Posts: 1,525
Threads: 132
Joined: May 2007

i love it!

indeed the colors are a bit too bright but other than that's it's brilliant. i may need to you direct your attention to the much needed changes to the Necrosis

Mon'Star the Red- Rated "R" : http://discoverygc.com/forums/showthread.php?tid=3224
Aboard the Necrosis- Rated "E": http://discoverygc.com/forums/showthread.php?tid=3313
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Offline Tic
05-01-2009, 12:38 AM, (This post was last modified: 05-01-2009, 12:41 AM by Tic.)
#39
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Posts: 1,211
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Joined: Nov 2007

' Wrote:i love it!

indeed the colors are a bit too bright but other than that's it's brilliant. i may need to you direct your attention to the much needed changes to the Necrosis

PM me with what changes do you want to Necrosis, and i'll see what i can do....

I doubt i'll find time to make a completely new design for it.

EDIT: Also i'll need the permision of the one who made the current model to model it a bit. I can model the thing but without original creators consent i won't submit it.
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Offline jammi
05-01-2009, 05:51 PM,
#40
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Instead of having the drills on the front, why not have assault pods on the side? I can see the Phantoms boarding a ship and painting the walls with the crew's blood more than I can see them slicing the ship in half.

They'd consider boarding to be more 'fun'.

But if the pods turn out to be a bit of a bad idea, why not add a unique gun on the end of each drill with a 1m range with massive refire and whatever damage that's appropriate. That'd imitate the drills chewing up the ship's hull.

[Image: redon.gif]
[Image: f0D5b.png][Image: O2Zu5.png][Image: IlS2I.png][Image: yNeaK.png][Image: 9zbjr.png][Image: D7RGg.png]
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