Posts: 3,364
Threads: 104
Joined: May 2012
Staff roles: Balance Dev
Unfortunately I wouldn't know how to fix it. A known cause for this is large shield models/hitboxes being used in the ship's shield_link pushing the wireframe "camera" further away. This is why all Battlecruiser shield_links use the liberty elite (defender) shield hitbox as a default (which is then overridden of course). I'm not aware of any way to address this problem that doesn't involve remodeling the ship.
I do recommend setting keybinds for subtargeting. In particular, the "target previous" key should immediately select the ship's front from a fresh selection, followed by the shield and engines in that order. Pressing "next" gets you back to a ship center dummy to prevent players from needing to retarget.