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Gunboats

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Gunboats
Offline Doom
05-13-2009, 05:52 PM, (This post was last modified: 05-13-2009, 05:53 PM by Doom.)
#51
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Posts: 1,694
Threads: 29
Joined: Apr 2006

ok...from 4.84 to 4.85 GB weapons use more power and have less range, many got power plant reduced, minor adjustments on hull, shield regen lowered, missile spam reduced greatly. Oh yeah they go 10 units faster then before...yaay for them

GBs ability to kill anything larger then GB or transport class is close to impossible now (compared to 4.84). We had a lot of discussions here on this forums about GBs usage and what are they meant for. Despite that gunboats are vanilla bombers most of you agreed that they are meant to confront fighters.
All changes were made to accomplish that and now lone GB can hold off 3 fighters or two bombers and that is wrong?
Now Gbs only by mere numbers can kill anything larger, but ANY class of ships can do that. With enough Starfliers you can wreck zoner BS.

So let me say this clearly...in this release GBs are drastically nerfed compared to 4.84. Finally they have their own place and they should be there. ONLY capital ship capable of dealing with multiple smaller targets. Support vessels that can protect cruisers and battleships from annoying bombers or rather safe way of pirating of small and mid sized transports.

So yes they should wreck multiple fighters and bombers. Its their job. Or do we need to nerf them beyond level of usability just to prevent abuse or large number of them?

They are cheapest capital ship and they will always come in numbers across the server.
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Offline RingoW
05-13-2009, 08:12 PM,
#52
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Posts: 1,399
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Joined: Aug 2007

The tasks gunboats are for cannot be simulated in the game. In RL a fighter or fighterbomber crew cannot opperate for a long time, because pilots become tired, and they are normally for short distances only, while the gunboats have more supplies and better equipment onboard and the crew can work in shifts.
This would make gunboats the favour ship of long range patrols, recon missions, surprising raids, i.e. all long time tasks and tasks requiring better equipment (sensors), while the use of cruiser for those tasks would be too expensive or the sensor profile too big.

In PVP their tasks are taken over by cruiser bomber and VHF.
If you want, you can consider gb's as multipurpose ships for different roles, but perform the roles worster, than a ship specialized for a certain role. So if you cannot decide what ship to use, fighter, bomber or cruiser, take a gunboat.

AoM
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Offline Seth Karlo
05-13-2009, 10:36 PM,
#53
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Posts: 2,985
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Joined: Apr 2008

Uhhh, you guys do know it's pretty easy to make both a bomber MR and a VHF MR dontcha?

And Doom, we know... Most of us bitch for the sake of bitching, no other reason.

[Image: SethSig.png]
Signature by Sleipnir.
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Offline Towli123
05-13-2009, 10:55 PM,
#54
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Posts: 30
Threads: 1
Joined: Apr 2009

i think gunboats are fine as they are, they are great for supporting the bigger ships and also supporting smaller ships. alone it takes the skill of the player to win.
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Offline darthbeck
05-13-2009, 11:34 PM, (This post was last modified: 05-13-2009, 11:34 PM by darthbeck.)
#55
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what really matters is loadout. a good loadout will make a huge difference

' Wrote:<span style="font-family:Century Gothic">Violence is Golden</span>
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Offline spec
05-14-2009, 12:52 AM,
#56
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Posts: 304
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' Wrote:i think gunboats are fine as they are, they are great for supporting the bigger ships and also supporting smaller ships. alone it takes the skill of the player to win.


' Wrote:what really matters is loadout. a good loadout will make a huge difference

Words of Wisdom above...


My 2 cents - Gunboats are fine as they are. Depending on the skill/loadout a bomber can kill it or a single gunboat can clear bombers and their partner fighters from the system.

<span style="font-family:Century Gothic">Spec - Independent Trader</span>
Small Transport - Hauling without earning

Current Status: Inactive - Too Much Work and Travel
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Offline Doom
05-14-2009, 07:51 AM,
#57
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Posts: 1,694
Threads: 29
Joined: Apr 2006

' Wrote:And Doom, we know... Most of us bitch for the sake of bitching, no other reason.

:lol:that explains it all
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Offline Corsair
05-14-2009, 08:23 PM,
#58
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Posts: 2,320
Threads: 263
Joined: Sep 2008

Fighters are probably the lowest rung of the ladder. But that's the way it should be. Bombers care currently capable, in the right hands, of killing fighters. However, more often than not, fighters trump bombers.

Gunboats are meant to mop up fighters and bombers in a short amount of time so that the capital ships can come in and capture the battlefield. They're MEANT to be able to kill smaller craft easily. Just like they're meant to be blown up by larger capital ships.

[Image: 16106_s.gif]
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