' Wrote:You argue that these IDs give people the ability to ignore RP and have free PvP. However, limitations such as these would also limit and punish people for RPing. Many people choose weapons and ships to reflect their characters history, not their alignment. While I don't agree with that personally, I respect other peoples' RP. I don't believe changes should be made to the game to compensate for the actions of those who abuse the mechanics in a detramental way. Because it punishes the innocent people just as much.
Restrictions hurt RP more than freedom.
Who said anything about limitations? I never suggested any changes to the ID's.
There's a world of a difference between respecting other peoples' RP and using the game for PvP and damn all else. The issue is this: FL and merc id'd characters don't get a ninja to their rep when they mount the ID, but the choices a character makes should have an impact on the character in terms of the game mechanics. People mounting other id's get sanctioned for attacking others when the environment isn't hostile to them when it should be. That doesn't seem to apply to FL and merc characters.
Everyone else has to live with restrictions. Restrictions aren't a "punishment" - they draw clear lines on what can and can't be done. Having said that, if people don't see it fit to restrict themselves, then others will have to do it for them.
You don't just have to use ships and weapons as the means by which you reflect your character at all. All it does is show what your ship is and has. (I have yet to see a merc in a crappy ship or deliberately mounting crappy weapons.) Or, more correctly, who you "stole" your technology from. As it stands, you can easily fly a military VHF against the same people who made it. It stretches the bounds of believability a bit. Or to give more concrete examples - shooting up lawful people in Manhattan/outside New London/while parked on Westpoint orbit when the environment doesn't show as hostile to you.
' Wrote:(I have yet to see a merc in a crappy ship or deliberately mounting crappy weapons.) Or, more correctly, who you "stole" your technology from. As it stands, you can easily fly a military VHF against the same people who made it.
Err... My freelancer rapidfire flies an unarmoured crow does that count? The ship also mounts civillian flashpoints and i use it to do lawful jobs it is true i do them all over sirius but my ship or weapons means that i am truly in the neutral area so to speak.
Can I take this opportunity for my rant?
To all you mercs and freelancers: The Kaichou Bomber is a Lawful ship. I am receiveing reprts of GMG ships being bought and than used for unlawful acts. A BHG ship being used for unlawful actions will cause concern, a GMG ship shouldn't be any different. Don't see any Praetorian flying Mercs fighting for the side of LPI. Or is there?
But, I think it has to be solved by the parties involved.
For example:
I hired a group of mercs to kill some pirate gunboats.
A couple of days after that, the same group of mercs is hired to kill me.
After that I should place them in hostile terms with the lawfuls (by forum if you want or interacting with them ingame), and if I've done it, they should change their rep to hostile with lawfuls.
And it's for sure that no other lawful should hire this group of mercs.
But, it's not a problem of the merc. Mercs kill for credits, that's all they do, the Merc ID exists for that, they do jobs for money, when they got their contracts, normally people says "before to kill him say to him, Casero says here's your money"
This problem falls into the people, no in the ID.
If you kill a lawful/unlawful, and this lawful/unlawful makes it public, and write some kind of RP about it. Then the merc should change his reputation to them.
I'd like it if all Freelancers and Mercenaries NEEDED some basic RP and a minor story to kick them into their side of the fence, lawful or not. Unless your a terrorist or a keeper, I can't see these ID's as PvP flags.