• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 313 314 315 316 317 … 546 Next »
Change to the Hegemon

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (2): « Previous 1 2
Change to the Hegemon
Offline Cris
02-23-2010, 02:23 PM,
#11
Member
Posts: 1,103
Threads: 49
Joined: May 2009

' Wrote:Yes, and no.

The 5 minute trip to Leeds would have been a minor problem, true. But, the fact that Leeds at the time was (and still is) hostile was a major problem to me, and would be for any who side with Kusari, or the IMG, or the Remnant.

My issue isn't so much to do with the inconvenence, however,.but moreso to do with the inablility to grasp the logic behind selling mining ship without mining equipment or the ability to buy said equipment from the same place as the ship itself.

As you said a major problem to yourself

I see lots of new miners every day; there are so much that keeping a database of them is hard; and none of them has ever complained with getting the miner ship as is. Usually there's some sort of base in a mining field for you to get the equipment.
As for the miner ID restrictions; well that's the price you pay for your freedom

Join DHC today! Click >>here!<<

[Image: 11841570.png]
Reply  
Offline Feldspar
04-18-2010, 01:03 AM,
#12
Member
Posts: 228
Threads: 26
Joined: Dec 2009

the hegemon makes very little sence anyway, they should make better oprions for mining, then increase the hegemons cargo bay so people will at least use it. its too big for that small of cargo, its too big for asteroid fields (ironically), and its meant to be stationary in the first place

[Image: sig-16718.jpg]
  Reply  
Offline Dusty Lens
04-18-2010, 01:06 AM,
#13
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

It's a valid concern really. I'll speak with Blodo. Hopefully it'll be kept in mind =/
Reply  
Offline farmerman
04-18-2010, 09:00 AM,
#14
Off in space for a bit
Posts: 3,215
Threads: 162
Joined: Jul 2008

Wouldn't it be easier to just add mining turrets (both kinds) for sale wherever mining ships (Hegemon or otherwise) are sold? Which would make a good deal of sense.

[Image: 4986_s.gif]
Faction info links: Samura Heavy Industries : LWB : Watchers
Reply  
Offline Dusty Lens
04-18-2010, 10:17 PM,
#15
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

' Wrote:Wouldn't it be easier to just add mining turrets (both kinds) for sale wherever mining ships (Hegemon or otherwise) are sold? Which would make a good deal of sense.

yeah what I meant.
Reply  
Pages (2): « Previous 1 2


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode