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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Cargo Pods

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Cargo Pods
Offline Mere_Mortal
03-04-2010, 08:21 PM, (This post was last modified: 03-04-2010, 08:22 PM by Mere_Mortal.)
#21
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Posts: 574
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I'd be extremely surprised if it was possibly to change the cargo capacity on-the-fly. The capacity is by default tied to the specifications of the ship, changing it for one means changing it for all. Then again, with the power of FLHook these days, it could be possible on a per-case basis. At the same time, FLHook must also be able to check that the cargo pods allow for the given capacity, otherwise it'll just think it has been changed client-side and will kick for cheating.
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Offline Varok
03-04-2010, 08:40 PM,
#22
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' Wrote:I'd be extremely surprised if it was possibly to change the cargo capacity on-the-fly. The capacity is by default tied to the specifications of the ship, changing it for one means changing it for all. Then again, with the power of FLHook these days, it could be possible on a per-case basis. At the same time, FLHook must also be able to check that the cargo pods allow for the given capacity, otherwise it'll just think it has been changed client-side and will kick for cheating.


It was just my dream, I don't even know if it must/can become real...
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