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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Civilian Passanger transport/ferry

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Civilian Passanger transport/ferry
Offline Strobel
04-09-2010, 11:04 PM,
#1
Member
Posts: 317
Threads: 37
Joined: Feb 2010

Due to the server down I've read the part on missing passanger vessels again.
We've got only 4 passanger vessels so far and I think it's time to get some more.

While I was thinking on it I thought it's time for me to try out some 3D-modelling and after many hours of swearing and stuff I came out with this first try.

By now it's only an idea of how a civilian passanger transport could look like but I wanna know what you guys think.
Maybe I'll alter some parts later or drop my whole modelling career, I dunno. :-D

Front view
[Image: screenshot3ju.jpg]

rear view
[Image: screenshot2ez.jpg]

Bridge and docking bay close-up
[Image: screenshot4gi.jpg]

top left view
[Image: screenshot1mu.jpg]

[Image: Sig-Disco.gif]
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Offline Korolia
04-09-2010, 11:54 PM,
#2
Member
Posts: 357
Threads: 21
Joined: Mar 2010

Put on more details... in proportion to ship size. Don't make ridiculous tiny props when they can be represented by textures, and give the ship more shape than that. Considering this is an industrial vessel, repetition of certain patterns (for instance, supporting pillars) could make a better rendition of what you'd like to have.

I'm not sure if what I just spoke out made any sense at all... english isn't quite my mothertongue.

[Image: PrincessSignaturecopy.png]
There is no bathroom!
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Offline notequinoxe
04-10-2010, 12:24 AM,
#3
Member
Posts: 117
Threads: 6
Joined: Mar 2009

Looks good to me, a very functional design.

Suggestion: ease up those sharp lines, chamfer them somehow.

' Wrote:You know that **** has hit the fan when notequinoxe makes a post in an oorp discussion forum.
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Offline Linkus
04-10-2010, 12:48 AM,
#4
Member
Posts: 4,027
Threads: 155
Joined: Mar 2008

More detail really but I like where it's going.





Facilitating the rise of robotics since 0 A.D.
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Offline Strobel
04-10-2010, 01:11 AM,
#5
Member
Posts: 317
Threads: 37
Joined: Feb 2010

I'll try to add a lot more details, for now it's only a sketch to try out my skills with 3D modelling so far.
By now I'm not that satisfied with the engines and bridge section.

@notequinoxe: I sure will, first of all I wanted to have a basic model to work with.

@Korolia: Don't worry, I understand what you wanna say to me and I'm neither native speaker. ;-)

[Image: Sig-Disco.gif]
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Offline dr lameos
04-10-2010, 01:22 AM,
#6
Member
Posts: 1,249
Threads: 46
Joined: Jul 2008

I would certainly like there to be more passenger transports, but I'd imagine something liner-esque to be more suitable

[Image: jXWPvRb.png]
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Offline DartStriker
04-10-2010, 05:13 AM,
#7
Member
Posts: 906
Threads: 107
Joined: Jan 2010

If you want to learn how to model dump sketch up now while you're a head. Get Gmax. I'm pretty sure its free, and learning it will help you if you try to get into maya or 3ds max. As far as real modeling even milkshape 3d is better than sketchup. Sketchup doesn't conform to any industry standards.

[Image: 10850177_10205604867344576_7293107891114...g~original]
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Offline Strobel
04-10-2010, 06:29 PM,
#8
Member
Posts: 317
Threads: 37
Joined: Feb 2010

@DartStriker: Thanks mate, I'll try it. I only used sketchup to get a first 3D model of what I've had in mind 'cause I really suck on designing the classic way (pen & paper).

[Image: Sig-Disco.gif]
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