About the Guide it is good idea. Sad that it will make my piracy with transport harder.
From my experience I would add that the more bigger map from systems as well knowing multiple enters and exits and different run/avoid strategies witch could be used in different situation saved my ass in transport many times. Using the system environment for your benefits is vital.
On the other side I like the player interactions and I "allow" sometimes the hostiles to reach me in order to have RP or Pew-Pew. I also enter many battles that I am aware that I cannot win with my transport sometimes it works sometimes not.
' Wrote:Your usage of "it's" is incorrect.
Well not everybody is "blessed" to be native English speaker.....
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
' Wrote:I can see your logic in point to point flying, but you could spend more time on describing and identifying your "critical areas".
Your usage of "it's" is incorrect. Visit my grammar lesson two to find out the difference between "its" and "it's".
Thanks, I'll look over over the critical areas.
My goodness, the "its it's" thing is starting to haunt me too now? That comes with forum-reading, I guess. I'll check that too.
EDIT: morphed two "it's"es into "its"es, added a comma. Please check my usage of capitals as well, I am always a little unsecure with them.
@Ayem: Fixed the link, I hope it works now. The post will sum up, one after the other. I didn't figure it would be so hard to describe what I do automatically while flying a transport.
' Wrote:for those who missed it: the moral of it all is ----> traders with teeth are fun for pirates. - within reason.