' Wrote:That's my first thing, is to get it for the Xbox. Then play the heck out of it there, and only THEN get it for the PC. I just want to be able to play it when I do get it. While I truly enjoyed Morrowind and Oblivion on the 360, being able to import my favorite character from the 360 into the PC, and then take it from there, with all of the mods I installed for the PC put a whole new life into Oblivion for me.
And there were a couple of quests that I had screwed up on the 360 that I was able to reset on the PC, so I could actually finish them. (Minor details - getting Mazoga killed before I could get the Black Bow quest, and also once I was the Gray Fox, going out and killing the OLD Gray Fox because I felt tricked and cheated later on messed up getting the troops for Bruma.)
If Bethesda was smart, they'd make a console window accessible on the Xbox 360 version. Don't know why they don't do that. It'd be incredibly easy, and solve a lot of problems.
' Wrote:If Bethesda was smart, they'd make a console window accessible on the Xbox 360 version. Don't know why they don't do that. It'd be incredibly easy, and solve a lot of problems.
Quite frankly, because of the outrage that would happen when certain mods hit. Remember the Hot Coffee debacle?
One of those back in the day things, I was the Microsoft Retail Rep for mid-North Indiana. Microsoft used to fly us all out to Vegas every year for a week long training seminar - which meant we got to play on the 360 before it ever hit the stores, since we were the ones who were actually installing them (the demo units) IN the stores.
One of the coolest things was when the guys from Bethesda showed us Oblivion before it was totally finished - we got to walk through the initial dungeon, shooting the arrows at the bucket, and killing the few orcs there were. There WAS a program that they had available on the 360 that allowed them to pull up all the graphic mods so you could see the cells and play with them. I remember sitting down at the table by the pool at the Hard Rock that night after dinner, doing quarters on the tables with them (and getting very, VERY plastered), and we asked them about changing things like you had been able to mod Morrowind on the PC.
They (the two guys from Bethesda) said that they wouldn't allow the modding on the console because it was supposed to be a 'family' console and Bill (Gates) didn't mind the violence that could happen (come on, we were playing Halo2!), but you couldn't have nudity. Or mods that could have blatant hardcore sex, which existed at the time for Morrowind (and now do exist for Oblivion, too).
(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.