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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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4.86 ID Bugs

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4.86 ID Bugs
Offline SnakThree
07-12-2012, 11:02 AM, (This post was last modified: 11-09-2014, 10:25 AM by SnakThree.)
#71
Member
Posts: 9,091
Threads: 337
Joined: Mar 2010

DELETE

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
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Offline Dusty Lens
07-19-2012, 05:05 AM,
#72
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

' Wrote:I am not sure if bug, but OSI ID can use any civilian 5ker and land in house space now, since their ID lacks regular up to 3600 cargo and only have regular Whale dock restriction.

There is a bug in their ID. But that's not it. Trolo.
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Offline Stygian
07-19-2012, 05:08 AM,
#73
Member
Posts: 1,196
Threads: 108
Joined: Feb 2009

Thats as intended. We gave up cap ship usage for the ability to dock 5ks in house space. As Dusty said, the only bug on the ID is that we aren't allowed to do so in Zoner Whales.

[Image: osi-hiring.png]
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Offline Kapten-N
02-25-2013, 04:51 PM,
#74
Member
Posts: 65
Threads: 13
Joined: Feb 2013

The ALG ID is rephacked to maximum neutral on the negative side (-0.3) with the Junkers, despite that the description for Sigma-13 says that ALG and Junkers works together to clean up the Yanagi debris field. http://discoverygc.com/wiki/Sigma-13
It is also stated on ALG's information thread that ALG is friendly with Junkers. http://discoverygc.com/forums/showthread.php?tid=94098

I would suggest that ALG be rephacked to at least maximum neutral on the positive side (0.3), but no such state exist on the rephack chart so I suggest instead that ALG should not be rephacked with Junkers at all. https://docs.google.com/spreadsheet/ccc?...1bnc#gid=2

[Image: _alg__tgx_karlskrona_by_kapten_n-d5w4bov.jpg]
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Offline Sava
05-20-2013, 09:50 PM,
#75
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Posts: 725
Threads: 54
Joined: Mar 2011

K'Hara ID allows to beam the stuff.
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Offline razorviper
07-05-2013, 06:24 PM,
#76
Member
Posts: 111
Threads: 0
Joined: Sep 2012

While docked at Kaiserslautern Depot in New Berlin and checking out equipments I came across the LWB ID, while reading the ID description, I noticed that some codes were visible. I took a screenshot. Devs kindly take a look at this.
[Image: xb1j.jpg]

Uploaded with ImageShack.us
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Offline EFL Oil and Machinery
07-05-2013, 07:59 PM, (This post was last modified: 07-05-2013, 07:59 PM by EFL Oil and Machinery.)
#77
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Posts: 255
Threads: 79
Joined: May 2012

(05-20-2013, 09:50 PM)Sava Wrote: K'Hara ID allows to beam the stuff.

At about 100 meters range. Not a bug, and you know it.

Sigh. Accounts.
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