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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Zoner missions?

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Zoner missions?
Offline Orin
10-15-2008, 05:26 AM,
#41
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Posts: 3,124
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Joined: Aug 2008

Interesting. Zoner missions against Nomads. I like it.

Missions like these would need to be far better paying, though. As Cam said, 600k over 4 people is pretty useless. I'd love to see missions rewarding 2-5 million. It would make taking missions a viable alternative to powertrading. They are pretty useless as it stands.
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Offline Lt.Cmdr.Olsav
10-15-2008, 05:51 AM,
#42
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Posts: 601
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Joined: Oct 2006

Here here to Orin bringing up what i used to campaign for a long time ago,

missions that reward as well as a trader makes. and even such missions be doable in a fighter.

some of us hate trading.

hate it.

but no other way ot make enough money to get a decent ship unless we beg or powertrade.

Also back on point, zoner missions would be perfect, allowing lower players a chance to gain some rep points even if they dont have bribe money.

im just also gonna suggest perhaps some trade missions from them, like delivery or something?

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fmr Lord Solar Admiral of the Helghast, fmr.RAHF-Olsav-[Cpt], fmr. {Helghast}(LSA-vhf)~Olsav, fmr.{Helghast}(LSA)~Olsav, aboard HCS. Kesselring
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Offline Benford Calvert
10-15-2008, 08:31 AM,
#43
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Joined: Jul 2008

I love this Idea.......

It will help the people like me who don't understand the double bribe thing to be able to get the tag

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Offline n00bl3t
10-15-2008, 08:52 AM,
#44
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Posts: 7,448
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' Wrote:The Order has missions off Isis, just not a lot...

Glad to see that this is getting revisited, I actually completely forgot about it.:dry:

It offers two at a time if you are lucky. Sometimes none.

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Offline AdamantineFist
10-15-2008, 03:01 PM,
#45
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Let's give some anti-nomad missions to the Order as well. Doesn't make much sense that they don't have any against the Nomads.

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Offline Monk
10-15-2008, 03:28 PM,
#46
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Posts: 909
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Sooo...anyone from the dev team know if this is even a thought for the next version?
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Offline jammi
10-15-2008, 07:09 PM,
#47
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I remember I posted something about anti-nomad missions before. Not sure where it went though.

Anyways, the destroy missions are all good, but assassinations could be possible. At the moment, all Nomads use the NPC name, 'Unknown Object'. All you would need to do would be to make an additional NPC name, 'Communication Node' or 'Relay Node' or something. Assign the new NPC name to the wing leader NPC, and you have an assasinatable character. I think it works like that anyway...

EDIT: Kingvalient already said he submitted reforms to both Order bases so they offer a reasonable amount of missions

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