• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 184 185 186 187 188 … 546 Next »
Target Locator for Hellfire Rocket Pods

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Target Locator for Hellfire Rocket Pods
Offline TLI-Inferno
07-08-2012, 07:02 PM, (This post was last modified: 07-08-2012, 07:22 PM by TLI-Inferno.)
#1
Member
Posts: 601
Threads: 75
Joined: Jun 2012

I suggest adding a new weapon, a Target Locator, for bombers. This would be a gun with no damage, and no projectile, but with the same range, projectile speed, and fire rate of hellfire rocket pods, acting as a "target locator" for them, sacrificing one out of what is usually 4 gun mounts in order to give the bomber the ability to aim his hellfire rockets, providing a "+" aiming indicator that matches the projectile speed of the hellfire rocket pods, granted that the pilot is facing the target.

This would be a mountable gun, just like any other weapon, essentially sacrificing firepower for accuracy by losing a gun mount.
  Reply  
Offline gafwmn
07-08-2012, 07:11 PM,
#2
Member
Posts: 641
Threads: 9
Joined: Sep 2007

Won't happen....they are meant to be "dumb-fire" weapons.

Think of the 2 inch rocket pods on the old Huey helos back in Nam....

[Image: gafwmn_fldisco_01_zpsm1lpftim.png]
  Reply  
Offline Yber
07-08-2012, 07:38 PM,
#3
Member
Posts: 1,665
Threads: 97
Joined: Jul 2011

I've already seen 4 hellfires bombers, and they're scary enough without that feature:crazy:.

[Image: 4sFHsTF.png]
(06-19-2016, 12:06 PM)Mao Wrote: inb4 Sirius gets renamed to XTF.
Reply  
Offline Govedo13
07-08-2012, 09:30 PM,
#4
Member
Posts: 4,663
Threads: 97
Joined: Jul 2009

Hellfire is modded as weapon not as missile hence all kind of missile like guidance is not possible.

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

Reply  
Offline TLI-Inferno
07-08-2012, 11:49 PM, (This post was last modified: 07-09-2012, 01:14 AM by TLI-Inferno.)
#5
Member
Posts: 601
Threads: 75
Joined: Jun 2012

' Wrote:Hellfire is modded as weapon not as missile hence all kind of missile like guidance is not possible.

If you bothered to read, I never said anything about missile guidance. All this weapon would do is provide the + for a person to aim their missiles at, turning them into aimable bullets, with the same aiming + that normal guns have.
  Reply  
Offline Zukeenee
07-09-2012, 02:56 AM,
#6
Member
Posts: 1,803
Threads: 82
Joined: Mar 2006

You don't need any extra equipment for this, though. If I'm reading your post correctly, you can already do this on any ship with Hellfires. Or with any other guns, for that matter.

The "+" that shows you where to aim adjusts for the average weapons speed of all of your active guns. If you want to the be aiming just for the Hellfire rockets, turn off all your guns except for your Hellfires. Then the "+" will be calibrated properly for the 800m/s Hellfires.

Even with the aiming reticule, though, Hellfires are made to "spread" a bit. They don't always fire exactly where you're aiming, so 100% accuracy with Hellfires isn't exactly possible. This is by design, though; they're meant to be used against targets with a larger surface area, anyway.

[Image: Zukeenee2.gif]
  Reply  
Offline Blackvertigo1
07-09-2012, 03:28 AM, (This post was last modified: 07-09-2012, 03:29 AM by Blackvertigo1.)
#7
Member
Posts: 679
Threads: 40
Joined: Jun 2008

' Wrote:Hellfire is modded as weapon not as missile hence all kind of missile like guidance is not possible.

Missiles are weapons. >.>



And I don't exactly know what OP is trying to say.

Would this system be used to find cloaked ships?

"The path to hell is paved with good intentions."


Quote:* Nodoka Hanamura is all about that SSH life
If you can't RP then 1.0

"There are more things in Heaven and Earth than are dreamt of in your philosophy - from our odyssey into Hell, we have returned with a gift."
Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode