• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 103 104 105 106 107 … 546 Next »
DELETE

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Poll: Do you think this is a good idea?
You do not have permission to vote in this poll.
Yes, it's a good idea.
56.52%
26 56.52%
Meh/Other
13.04%
6 13.04%
No, it's a bad idea.
30.43%
14 30.43%
Total 46 vote(s) 100%
* You voted for this item. [Show Results]

Pages (7): « Previous 1 … 3 4 5 6 7
DELETE
Offline Lythrilux
09-30-2014, 04:02 PM,
#61
Edgy Worlds
Posts: 10,343
Threads: 736
Joined: Jan 2013

(09-30-2014, 04:00 PM)Vredes Wrote:
(09-30-2014, 03:54 PM)Lythrilux Wrote:
(09-30-2014, 02:53 PM)nOmnomnOm Wrote: Having no NPCs just means empty space that isnt animated. I would get boring.
Players are meant to fill that void, not NPCs. You log it to see players, not to see NPCs.

Lyth pls tell us how do we get more players to fill each an every one of disco's 500 systems?
NPCs don't spawn in other systems when players are not around in said system(s).

[Image: Lythrilux.gif]
Reply  
Offline t0l
09-30-2014, 04:02 PM, (This post was last modified: 09-30-2014, 04:03 PM by t0l.)
#62
Space Operator
Posts: 1,827
Threads: 134
Joined: Feb 2013

(09-30-2014, 04:00 PM)Vredes Wrote:
(09-30-2014, 03:54 PM)Lythrilux Wrote:
(09-30-2014, 02:53 PM)nOmnomnOm Wrote: Having no NPCs just means empty space that isnt animated. I would get boring.
Players are meant to fill that void, not NPCs. You log it to see players, not to see NPCs.

Lyth pls tell us how do we get more players to fill each an every one of disco's 500 systems?

the amount of systems is irrelevant to the issue at hand

that was a choice made by the developers and should not be accounted for when the issue of npcs in populated systems is presented

[Image: PFjFVMW.png]
Reply  
Offline An'shur
09-30-2014, 04:06 PM,
#63
Banned
Posts: 578
Threads: 37
Joined: May 2013

Quote:Removing missiles and mines from NPC

Seriously, give NPCs all player used things (Normal weapons). The game is just boring except pvp or rp.

User was banned for: Requested
Time left: (Permanent)
Reply  
Offline SkyNet
09-30-2014, 05:32 PM, (This post was last modified: 09-30-2014, 05:32 PM by SkyNet.)
#64
Lord K'tesh
Posts: 517
Threads: 47
Joined: Oct 2011

Reduce the amount of NPC's too. They spawn to often and eat server performance.
Reply  
Offline Haste
09-30-2014, 05:43 PM,
#65
Lead Developer
Posts: 3,552
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

(09-30-2014, 04:06 PM)Anshur Wrote:
Quote:Removing missiles and mines from NPC

Seriously, give NPCs all player used things (Normal weapons). The game is just boring except pvp or rp.

Were you around for the glory days of initial .87 where trying to roleplay would instantaneously get you killed / brought to half hull by the 8 VHF NPCs hammering you with class 8 guns?

Good times.

[Image: cdSeFev.png]
Reply  
Offline Leppy
09-30-2014, 06:09 PM,
#66
Member
Posts: 241
Threads: 3
Joined: Feb 2013

(09-30-2014, 05:43 PM)Haste Wrote:
(09-30-2014, 04:06 PM)Anshur Wrote:
Quote:Removing missiles and mines from NPC

Seriously, give NPCs all player used things (Normal weapons). The game is just boring except pvp or rp.

Were you around for the glory days of initial .87 where trying to roleplay would instantaneously get you killed / brought to half hull by the 8 VHF NPCs hammering you with class 8 guns?

Good times.

Yeah... those were "interesting" times indeed.

Good luck trying to pirate anywhere near a populated system. Sit still for 2 seconds and 3 police/navy NPCs have dropped your shield to nill
Reply  
Offline Hermes
09-30-2014, 06:28 PM,
#67
Member
Posts: 339
Threads: 30
Joined: Jun 2014

For the game sake, although it's gonna die once star citizen is fully released ,,, Stop nerfing and removing

and think about Adding and increasing ...!!!!

[Image: Hms-Hermes-4.png]
Reply  
Offline SkyNet
09-30-2014, 06:29 PM,
#68
Lord K'tesh
Posts: 517
Threads: 47
Joined: Oct 2011

(09-30-2014, 06:09 PM)Leppy Wrote:
(09-30-2014, 05:43 PM)Haste Wrote:
(09-30-2014, 04:06 PM)Anshur Wrote:
Quote:Removing missiles and mines from NPC

Seriously, give NPCs all player used things (Normal weapons). The game is just boring except pvp or rp.

Were you around for the glory days of initial .87 where trying to roleplay would instantaneously get you killed / brought to half hull by the 8 VHF NPCs hammering you with class 8 guns?

Good times.

Yeah... those were "interesting" times indeed.

Good luck trying to pirate anywhere near a populated system. Sit still for 2 seconds and 3 police/navy NPCs have dropped your shield to nill

I don't understand why it should be "interesting" to get killed by swarms of NPC's in the middle of a RP interaction. This is a RP server. And since you can't RP or interact with NPC's somehow, they should be kept weak and in low numbers. (Only exception: Infront of capital planets).
Reply  
Offline Leppy
10-01-2014, 03:30 PM,
#69
Member
Posts: 241
Threads: 3
Joined: Feb 2013

(09-30-2014, 06:29 PM)SkyNet Wrote:
(09-30-2014, 06:09 PM)Leppy Wrote:
(09-30-2014, 05:43 PM)Haste Wrote:
(09-30-2014, 04:06 PM)Anshur Wrote:
Quote:Removing missiles and mines from NPC

Seriously, give NPCs all player used things (Normal weapons). The game is just boring except pvp or rp.

Were you around for the glory days of initial .87 where trying to roleplay would instantaneously get you killed / brought to half hull by the 8 VHF NPCs hammering you with class 8 guns?

Good times.

Yeah... those were "interesting" times indeed.

Good luck trying to pirate anywhere near a populated system. Sit still for 2 seconds and 3 police/navy NPCs have dropped your shield to nill

I don't understand why it should be "interesting" to get killed by swarms of NPC's in the middle of a RP interaction. This is a RP server. And since you can't RP or interact with NPC's somehow, they should be kept weak and in low numbers. (Only exception: Infront of capital planets).

sarcasm is as sarcasm does
Reply  
Pages (7): « Previous 1 … 3 4 5 6 7


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode