Sure, that should be doable enough once I find a way to extract all the engine locations from the game and finish an infobox template for them. I'd almost forgotten, so I'll get them added to the v4.88 to-do list soon enough so that it doesn't happen again. Thanks for the notification!
It'll probably take some time before this happens, though, unless somebody else is willing to start on it, as I am technically away on "vacation" over the next week or so and I'm not sure how busy I am after that, but I thought I'd at least get this replied to and clarified before too much time had passed. Shouldn't be that difficult to work out, though!
Another quick note regarding engines and their sale locations: Freelancer Companion lists all these in its "Items Repository" under the "View" menu. All the new purchasable ones have the "_add" suffix on the engine list, making them relatively easy to find until they're put up on the Wiki.
PS: Yup, I agree that adding an image of the engine effects for each type of engine would be a good idea; that's absolutely going in, as it's one of the few things FLC can't provide you with.
(03-31-2015, 01:05 PM)Punisher5431 Wrote: If I may ask guys is there a way to design our own engines? I think that order and BHG should make there own unique ones.
This game doesn't really allow players much if customization