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Corinth: private data storage of Aoi Oono.

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Corinth: private data storage of Aoi Oono.
Offline Nika
06-01-2018, 06:34 AM, (This post was last modified: 06-12-2018, 07:37 AM by Nika.)
#1
Armed to the Teeth
Posts: 1,707
Threads: 200
Joined: Mar 2018

So, while i was shamelessly dozing off aboard Corinth moored to the Cold Bay - some major odds appeared in the nearby space. Precisely - the whole Cultists carrier with all those scary beams and torpedoes, and a whole endless swarm of drones popping out of nowhere. The usual space mess someone had to clean up, and, by the accidental occasion - there was no one with the exception of me and some bystranding vessel, that seemed to be "Geb" Order Assaul Battlecruiser. At least that's what would i bet on considering the visuals i've been getting while evading everything those nasty Cultists have had to throw at us. Torpedoes, mostly, as the rest of their weaponry seemed to be inefficient on the maintained range.

Quite some time have passed before some force assembled to repel the invasion, we've already managed to collect some spoils until that time, and, more importantly - perform outstandingly enough to surpass whatever the hostile flagship was throwing at us: trust me, it had enough to take out a small battlegroup all on it's own - solid armament and hull plating, vast drone bays and those absolutely outstanding beam weapons slicing through shields and hulls alike like a knife through butter. In the end, the assembled defenders' fleet have prevailed, Corinth have earned it's spoils, and i've nicely asked my crew to moor us back at Cold Bay: all of us have performed beyond it's wits and possibilities, and made it through the overwhelmingly harsh enviroment without a single hull scratch.

Nii-san, if you are reading this - coming to the end of the party and taking what belongs to me by right of an active combatant is outrightfully mean! Good thing i can still play with that toy, considering i have full access to Sparta.

Peace, being the distant dream it is, comes inevitably, and goes hand in hand with justice.
Cursed be the war.
[Image: 1EEZnqd.png]
Heroes never die! @Vitoniz30 @Connor
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Offline Nika
06-01-2018, 02:28 PM, (This post was last modified: 06-01-2018, 02:31 PM by Nika.)
#2
Armed to the Teeth
Posts: 1,707
Threads: 200
Joined: Mar 2018

[Image: qGqWQ1sm.png]
Audio entry code #13-10-01-06 - commence recording. Weapon sample #31-05-25-01-12, MB10a "Lewis" Battleship Cannon. Retrieved in: Hudson system. Condition: green. Suitable for immediate usage. Currently installed on: 'Sparta-2' "Aquilon" Zoner Carrier. Implementing basic data package.- "infocard".
[+]MB10a Lewis Battleship Cannon
MB10a “Lewis” Battleship Cannon

The Lewis is an archaic design, a true projectile weapon, firing 240mm explosive shells in a double-barrel configuration not unlike the weapons found on naval warships of the Sol era. Used heavily by Bretonia in the early centuries of colonization, these weapons were made obsolete by shield technology, which renders this type of weapon useless. Most Lewis cannons were destroyed, but a small number still remain in museums or forgotten armories. Against an unshielded target, they are still as effective as ever.

Battleship Heavy Slot Turret.

Type: Hullbuster
2x150.000 Hull Damage
2x75.000 Shield Damage
1.200.000 Energy consumed per shot
0.08 Refire
900M/s Speed
4.500M Range

Preliminary testing have showed positive results: despite the outdated designs, it demostrates high efficiency and best performance at 3.5 K distance, usage of it on higher range is not recommended due to projectiles scattering, which seems to be impossible to control; high energy consumption is explained by the necessarity to significantly accelerate the massive 240 mm barrels, slower recharge rate - by close-to-manual delivery of those barrels to the turret before the next shot can be performed.
Overall, Kinetic Turret shows itself as a highly advanced prototype of the design originating back from Sol, so-called Gauss Cannon, and, despite the outdates design - a formidable counterpart to the existing antimatter artillery provided on Sirius-wide market.

Preliminary tests guncam recording provided below.


...uploading.data...25%.50%.75%.100%...upload.completed...



Peace, being the distant dream it is, comes inevitably, and goes hand in hand with justice.
Cursed be the war.
[Image: 1EEZnqd.png]
Heroes never die! @Vitoniz30 @Connor
Reply  
Offline Nika
06-09-2018, 12:08 PM, (This post was last modified: 06-09-2018, 09:03 PM by Nika.)
#3
Armed to the Teeth
Posts: 1,707
Threads: 200
Joined: Mar 2018

Thanks to the remarkable cooperation of Sir Erzael Vertiga, we have acquired the blueprints of Mauler and Repeater cruiser codename turrets. Those are going to fit nicely on Corinth. Now, we shall be looking for the opportunity to construct the samples of this weapon for usage on Corinth.

(06-09-2018, 10:23 AM)Weapon blueprints Wrote:
[Image: fFjZi4I.png] attachments: 2
[+]MAULER Codename Weapon
[Image: XhfX5WU.gif]
MAULER Cruiser Turret
Cruiser-scaled GALE Cannon!


Very little information is available about this weapon, but it appears to be a cruiser equivalent of the Battleship GALE Cannon, which implies that it shares the backstory of that one. Which means not even those who found them know who made those. We however have the plans to build them ourselves now. Speed between Mortar and Heavy Mortar, range is more than two Ks and the damage is quite heavy. Pretty useful if we had a cruiser for those.

Cruiser Heavy Slot Turret
Type Neutral
45.000 Hull Damage
22.500 Shield Damage
62.500 Energy consumed per shot
0.50 Refire
750M/s Speed
2100M Range

I'm sure people would pay well for those turrets. They are a good alternative to Light Mortars.
[+]REPEATER Codename Weapon
[Image: gCdwJab.gif]
W+7754KT Cruiser REPEATER Turret
A Matchmaker


Rapid-fire cruiser weapon of unknown origin. This "Repeater" turret is an allrounder weapon, suitable for use against a wide range of targets. It is technologically closely related to other cruiser weaponry of its type, but calibrated for a much higher fire rate. With other words, whoever did this, knows how to tune-up weapons.

Cruiser Heavy Slot Turret
Type Neutral
4.900 Hull Damage
2.450 Shield Damage
59.848 Energy consumed per shot
3.03 Refire
1.000M/s Speed
1.700M Range

Range is good enough to annoy battleships with it, while the speed is fast enough to hit gunboats if not even snubs. State of the art.



This record is going to be altered - or, rather - updated later on, with the samples acquired and tested. Now, it is time to find a capable manufacturer.

Peace, being the distant dream it is, comes inevitably, and goes hand in hand with justice.
Cursed be the war.
[Image: 1EEZnqd.png]
Heroes never die! @Vitoniz30 @Connor
Reply  


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