(08-02-2018, 11:42 AM)Tænì Wrote: There's also crossovers. Like how Unioners are Terrorists-mobsters, or how Rogues are Smuggler-pirates, or how GC are Smuggler-Terrorists.
Neither of which are anything about revolution, so what's your point?
(07-31-2018, 12:03 PM)Silverlight Wrote: Revolutionaries would still have laws that they wanted to enforce,
Then they can have their thread in stories subforum for their own fluff.
No.
"Can engage every ship within ZoI, excluding transports" coupled with "Can demand credits or cargo from any ship within ZoI" gives you a lot of RP freedom and allows you to to whatever you want with the "laws" you're trying to enforce, which is why every unlawful having their own laws ID lines is unnecessary.
Taking the line away from every unlawful would make as much sense as giving it to every unlawful. Pirates are pirates, terrorists are terrorists, revolutionaries are revolutionaries. For some it makes more sense to have their own set of laws than for others, especially revolutionaries make good use of them when supporting their counter-government.
Lawfulness and unlawfulness is an overly static and not too representative classification system either way, mainly for gameplay/ruleplay purposes. InRP it is more often than not just a matter of perspective.
There are no unlawful IDs that have a law enforcement line. As I have been told in the past, the definition of a lawful ID is one that enforces laws.