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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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server unstable?

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server unstable?
Offline teschy
10-25-2009, 07:31 PM,
#11
Member
Posts: 2,471
Threads: 24
Joined: Jan 2007

' Wrote:yeah we'd either have to write a new server implementation (canon estimates about 17,000 lines of code to reverse engineer) or split it between 2 servers and sync the character data.

If the freelancer community was a bit larger, they would've figured a way to boost the slot count by now. I mean, look at GTA San Andreas. Their community managed to create a multiplayer mode from scratch, and recently they made improvements to it in order support 500 slots and while maintaining stability. It's a grand project, but I don't see how this can't be done for Freelancer too.
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Offline TYHPilot
10-26-2009, 01:22 AM,
#12
Member
Posts: 169
Threads: 15
Joined: Sep 2009

While it would be awesome if someone (rather some people) in the community got together and reverse engineered then rewrote FLServer so it works with multiple cores and can support a higher number of players with more stability than ever, I doubt that the devs and the members of the community with the know how can spare that much time to do so.

Most of the hours I play, the server is only about 120/200 or less. I rarely go on during the peak hours because of other obligations and the fact i prefer to avoid swarms of lolwutter fighter/bombers and power traders. If you keep trying to join the game when it is 198/200 or so eventually you get in. Just keep clicking! Determination pays dividends

Black|Sails
Kishiro Technologies
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Offline Bear
10-26-2009, 10:58 AM,
#13
Remembeared
Posts: 1,377
Threads: 194
Joined: Nov 2008

' Wrote:Imagine Matt's bald head, carpal tunnel, and hunchback.

Do I want to?

Yeah it would be good to re-write the server but really it's fine right now and who really has that much time to do that anyway?

 
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Offline SamuWarcraft
10-27-2009, 08:12 AM,
#14
Member
Posts: 233
Threads: 12
Joined: May 2009

I spend several hours in the server with less then 50 pilots in it...

The server is good like it is now.

PS: and with a little try you always can get a slot, just do some tries in a row.

<span style="font-family:Comic Sans Ms"> Being in NY sistem all the time, means you are a lolwutt...</span>
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Offline sean24
10-27-2009, 08:23 AM,
#15
Member
Posts: 1,234
Threads: 116
Joined: Apr 2008

If the last 6 slots are reserved for admins, how come I sometimes see 199/200 players on?
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Offline Silmathien
10-27-2009, 11:01 AM,
#16
Member
Posts: 426
Threads: 32
Joined: Aug 2009

That's because the Admins are already on...



Nah, just joking...well, maybe not.:D

[Image: 00000044.png]
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Offline Cannon
10-27-2009, 11:16 AM,
#17
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

No slots are reserved for admins. There would be 1 slot reserved but FLHook/FLServer+200 player hack is buggy and this doesn't work.

Queuing theory plays a significant part of the observed behaviour I suspect. Somebody more competent than I might be able to explain.

(note that in emergencies admins have a way to get onto server without permanently reserving a slot)

Proud member of "the most paranoid group of people in the community"
Old Avatar #2 | Old Avatar #3



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