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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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various damage to different areas of the hull

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various damage to different areas of the hull
Offline Not Espi
03-02-2010, 11:12 PM,
#1
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Posts: 3,830
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Joined: Sep 2009

well its said. lets say that there would be certain areas on ships that would take more damage than on others. for example that in thinner parts the ships would be more vulnerable than in the thick ones.
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Offline Lunaphase
03-02-2010, 11:24 PM,
#2
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Posts: 1,405
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Joined: Apr 2008

I dont think so, due to the way the hitbox is constructed. However i WOULD love to see armor fall off capital ships like the vanella fighter wings do.

[Image: lunasig2.png]
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Offline ... kur nubėgo?
03-03-2010, 11:02 AM,
#3
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Posts: 3,019
Threads: 114
Joined: Jul 2008

The idea is for sub targeting. Not falling off. Like for aiming or hitting a certain part of ship ships hull takes extra damage. But.... ahh missiles. Don't want then.

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Offline Linkus
03-03-2010, 02:39 PM,
#4
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Posts: 4,027
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Joined: Mar 2008

Not possible with that effect using conventional modding. Maybe with FLHook.

Easier method is just to have attachable 'armour' that can be blown off after taking so much damage. Instead of hurting the hull of the ship it hurts the armour, till that goes boom.





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