• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Welcome Help & Support
« Previous 1 … 355 356 357 358 359 … 494 Next »
about d3d8.dll / Bloom mod

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

about d3d8.dll / Bloom mod
Offline William Frederick Cody
03-11-2011, 10:11 AM,
#1
Member
Posts: 1,852
Threads: 180
Joined: Sep 2007

The mod readme.txt is telling this:

Quote:- Optional ENB mod that enables bloom (please read documentation and DO NOT enable it unless you are sure what you are doing).
*FLMM is unable to remove ENB mod during de-activation. You will have to remove d3d8.dll from the freelancer/EXE folder manually.
It is not true. I have deinstalled the mod via FLMM, and after this, there was no d3d8.dll in the FL/EXE.

It was left only in C:\windows\system32, i have used search whole C:\.

Also, i was a but unsure about if it is installed or not, because i saw nearly no diffence, neither in GFX, nor in performance. Only the sun is a bit brighter perhaps.

Question: If i cannot find the d3d8.dll in the FL/EXE, it is automatically deactivated?

Idiocy and blind spots. Hidden features for veteran players. Inform yourself here|Codenames and their locations

[Image: QLRpcZ1.png]
[url=http://discoverygc.com/forums/showthread.php?tid=17248]SpacePics
|False Friends|Tom Waits|Die Ärzte|Awful German Language|Cody's feedback thread|Cody' job board
  Reply  
Offline Zahas
03-11-2011, 11:36 AM,
#2
Member
Posts: 818
Threads: 30
Joined: Aug 2010

' Wrote:Question: If i cannot find the d3d8.dll in the FL/EXE, it is automatically deactivated?
Yes
Reply  
Offline William Frederick Cody
03-11-2011, 11:59 AM,
#3
Member
Posts: 1,852
Threads: 180
Joined: Sep 2007

Thank you.

Idiocy and blind spots. Hidden features for veteran players. Inform yourself here|Codenames and their locations

[Image: QLRpcZ1.png]
[url=http://discoverygc.com/forums/showthread.php?tid=17248]SpacePics
|False Friends|Tom Waits|Die Ärzte|Awful German Language|Cody's feedback thread|Cody' job board
  Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode