If you get stuck inside a cutoff system you could still jump out, the jumphole would still be there, it would just take you to the new destination, and you wouldnt be able to jump back in
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As i remember this was discussed once before. But it still seems a good idea for me. About the trade imbalances...well maybe that can bring some more variety, one day you find a route what's perfect for you and you can make a lots of creds, on the next day ONOES 'coz your nice and profitable route has gone 'coz of the JH's other end leads to another destination...and if you're really unlucky you just end up in a hostile space like gallia or something. So the imbalanced ZOI and trade routes are not surely means bad things. It's sure like hell if a JH from faction A's space opens to faction B's space and it happens that there is a war going on between A and B then there's gonna be a few surprises when they find the JH.
docking with nomad gates gives you a jumping screen and then you arrive back in the system you started from. Could something be written that there's a 5% chance that this will happen to a JH (any jumphole, cos there is alway more than one exit to a system).
effect on trade - some routes get longer until server restarts. means that traffic of smugglers and pirates have to come in through texas jumphole and not the colorado one. Long way around I know, but it means that people will 'discover' new routes to fly'.
docking with nomad gates gives you a jumping screen and then you arrive back in the system you started from. Could something be written that there's a 5% chance that this will happen to a JH (any jumphole, cos there is alway more than one exit to a system).
effect on trade - some routes get longer until server restarts. means that traffic of smugglers and pirates have to come in through texas jumphole and not the colorado one. Long way around I know, but it means that people will 'discover' new routes to fly'.