(02-05-2013, 05:14 PM)SummerMcLovin Wrote: Anyway, if you want to fight anyone (other than Nomads) then choose a different ID
Can zoners freely attack nomads? I believe the ID clearly says they should not...
Good example, Nomads are the enemy for everyone, so ID in this server stinks and needs improvements, atleast for the zoners.
I believe we have an Order ID for hunting nomads, not zoners...
Missed the point, can't attack anyone without being provoked, but here is the problem, in what time does Logic and common sense falls in? Nomads should be killed ( thats the whole idea , but zoners can't engage! makes sense?
(02-05-2013, 05:14 PM)SummerMcLovin Wrote: Anyway, if you want to fight anyone (other than Nomads) then choose a different ID
Can zoners freely attack nomads? I believe the ID clearly says they should not...
Good example, Nomads are the enemy for everyone, so ID in this server stinks and needs improvements, atleast for the zoners.
I believe we have an Order ID for hunting nomads, not zoners...
Missed the point, can't attack anyone without being provoked, but here is the problem, in what time does Logic and common sense falls in? Nomads should be killed ( thats the whole idea , but zoners can't engage! makes sense?
What makes sense of zoners actively hunting nomads in the first place?...
(02-05-2013, 05:26 PM)Vrabcek Wrote: Can zoners freely attack nomads? I believe the ID clearly says they should not...
Good example, Nomads are the enemy for everyone, so ID in this server stinks and needs improvements, atleast for the zoners.
I believe we have an Order ID for hunting nomads, not zoners...
Missed the point, can't attack anyone without being provoked, but here is the problem, in what time does Logic and common sense falls in? Nomads should be killed ( thats the whole idea , but zoners can't engage! makes sense?
What makes sense of zoners actively hunting nomads in the first place?...
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The problem is that you're treating the Zoner faction like it's some sort of organized military organization. It's not.
The most sensible thing for a Zoner to do in roleplay when they meet a Nomad, is to prepare to defend themselves should thing go awry, or run away while they still can.