I like the idea of no server wide death messages. Having to tractor a black box to claim anything is too complicated though.
I also like the idea of a black box on your own ship collecting info, what aerelm said. There could also be a 'dog-tag' like system where if a ship dies, it drops its collected info, such as kills, and if it's possible, chat logs of that day and systems it's been in. THAT would make very, very awesome rp opportunities, as well as a way to keep track of who you managed to take out. Unless, of course, you blow up and lose them. I can see this just being fun in general.
(02-20-2013, 07:56 AM)Mithras Wrote: If we could make 2/3 screens per claim a 1 screen case, it would be so much more easier.
Simply include these to the death messages.
-The ID of target.
-The killer's name.
-Time of the death
-Ship type.
-(maybe the system name as well)
So it will be like this: SMT 12:32 11-11-13 Outcast Fighter Sol.Jumbo was killed by Silver.Butter in Tau 37.
A console command to trigger this for the hunter chars would all that would be needed.
Only the bounty hunter chars' screen would be boggled by the amount of extra info, and those who are not interested in it could deactivate it with a simple command.