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bretonia-outcast diplomacy

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bretonia-outcast diplomacy
Offline Loken
02-12-2012, 02:51 AM, (This post was last modified: 02-12-2012, 02:52 AM by Loken.)
#31
Phantom of Roussillon
Posts: 2,202
Threads: 80
Joined: Jun 2010

You guys need to stop living in denial. Dab quite clearly said Bretonia has no relations with the Outcasts.

' Wrote:No they dont - Bretonia (recently, I think) de-classed cardamine. You can hold 5 units without breaking any laws - a clear indication that Bretonia isn't all that hostile towards OC. Larger quantities isn't even clear grounds for pewpew, if the BAF / BPA person is somewhat reasonable (it is suggested that cardamine-runners will be told to just head for the Taus and not come back).

http://discoverygc.com/forums/showthread.php?tid=32168
Not recently, that's been there for over three years.

[Image: NVY3f0y.png]
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Offline Klaw117
02-12-2012, 03:11 AM,
#32
Member
Posts: 1,208
Threads: 69
Joined: Sep 2007

The two don't have official relations and are at the very least unfriendly to each other, but the BAF is willing to team up with the Outcasts against the Corsairs. During the massive Bretonia-Corsair battle in Cambridge, there was one XTF ship shooting at us.

Carlos Rivera: Corsair Brotherhood Pirate - Retired, shifted to Tripoli Shipyard's Research and Development engineering teams
Anthony Cameron: Guild Core Bounty Hunter - Killed in Action, committed suicide after being trapped in Omicron Minor following its destruction
Juan Ruiz: Outcast Ghost of Razgriz Pirate - Killed in Action, killed by the Sirius Coalition Revolutionary Army during Bretonian piracy raid
Michael Winchester: Liberty Security Force Agent - Missing in Action, likely killed during Rheinland espionage mission or trapped in Rheinland Space
Eric McCormick: Order Pilot - Retired, shifted to planetside training of new recruits

Liberty and Nomad Backstory, Very interesting - read it!
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Offline ryoken
02-12-2012, 04:08 AM,
#33
Member
Posts: 3,956
Threads: 173
Joined: May 2007

]
No they dont - Bretonia (recently, I think) de-classed cardamine. You can hold 5 units without breaking any laws - a clear indication that Bretonia isn't all that hostile towards OC. Larger quantities isn't even clear grounds for pewpew, if the BAF / BPA person is somewhat reasonable (it is suggested that cardamine-runners will be told to just head for the Taus and not come back).

http://discoverygc.com/forums/showthread.php?tid=32168
[/quote]

Has been around for years,and yet i have had many of my chars shot at by BAF both indie,and faction for refusing to drop 1 unit.

[quote= Wrote:
So ryoken, this kind of attitude is as iRP as GRN shooting IMG for "mining at their T23", they don't like each other, but they tolerate each other, at least for now.

Until admins change info cards/NPC hostility/Rep ninja's that all state Outcasts are hostile to BAF I will still act hostile. Unless as stated to help against GRN.

[Image: overdrivetruckgoblin_zps191b1277.jpg]
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Offline Mímir
02-12-2012, 04:09 AM,
#34
Member
Posts: 2,823
Threads: 182
Joined: Dec 2010

Outcast can also team up with Bretonia vs. GRN on the new ID, and it seems like Bretonia could use any assistance they can get when it comes to that. I guess time will tell.

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
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Offline Lonely_Ghost
02-12-2012, 10:26 AM,
#35
Member
Posts: 1,217
Threads: 48
Joined: Nov 2010

Oh............ Make an Outcast Sabre, no, make scrimar- its cheaper. Fly to bretonia with OC ID IFF.
Dont engage anyone. Come to fist BAF, even indy player and say him: Buenos Dias Amigo! I came here to help you and Bretonia against comon enemies.
Get an ansver, make conclusion.
Simple.
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Offline Savvy ?
02-12-2012, 12:22 PM,
#36
Member
Posts: 547
Threads: 11
Joined: Apr 2011

AFAIK Bretonia and Outcast are neutral each other, BAF will tolerate Outcast present only in certain system and around certain bases, with 1 condition, harrasing their "common" enemy, so you cant fly in New London and RP'ing "I'm here to assist you", BAF will shoot you on sight.
And about Bowex-101st trade agreement, it was a mess, I nearly shoot 5 indie when I tried to escort Bowex transport out of malta, and they leave Bowex alone after I log my 101st char and talk to them

[Image: Tommore.png]
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Offline Mímir
02-12-2012, 05:53 PM,
#37
Member
Posts: 2,823
Threads: 182
Joined: Dec 2010

To put it shortly, I think it is up to the discretion of the individual officer, but as long as the Outcast haven't been shooting anyone they shouldn't or been pirating, I would expect a BAF'er with negative dispositions towards Outcasts to ask for the Outcast to leave Bretonia space, before commencing pewpew (unlike in other houses, where pewpewing of Outcasts commences after 1 automessage). At least that is how it has been for me in the encouters I had.

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
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Offline Ursus
02-12-2012, 08:44 PM,
#38
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Posts: 3,853
Threads: 249
Joined: Oct 2011

' Wrote:To put it shortly, I think it is up to the discretion of the individual officer, but as long as the Outcast haven't been shooting anyone they shouldn't or been pirating, I would expect a BAF'er with negative dispositions towards Outcasts to ask for the Outcast to leave Bretonia space, before commencing pewpew (unlike in other houses, where pewpewing of Outcasts commences after 1 automessage). At least that is how it has been for me in the encouters I had.
So... default position is hostile but not aggressive? Which is of course different from neutral. If you want Bretonia to treat Outcast ships as neutral by default, then you should be working to make yourself neutral by default such as get the ID changed so Outcast cannot pirate in Bretonia space... then I don't have to worry about the two Outcast pirates up at Cape Wrath that pirate the Tau-31 hole, and I don't have to wonder if every Outcast at Cape Wrath or in Bretonia is hotile or not. As of right now they are all hostile. I'm not going to keep a list of which ones are good or bad.



Discovery 24/7 Negotiating Tactics:

[Image: smuggler-threat-0-1.jpg]
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Offline Matthews
02-12-2012, 09:30 PM,
#39
Member
Posts: 324
Threads: 13
Joined: Sep 2010

I remember one question in the official faction questionarry. It was like 'What do you do if you see a OC in Dublin flying around in the fields?' The answer to that is nothing unless you have evidence of him committing a crime. They're considered civillians untill caught red-handed.

[Image: IG7h5oH.jpg]
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Offline Lonely_Ghost
02-12-2012, 09:32 PM,
#40
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Posts: 1,217
Threads: 48
Joined: Nov 2010

Seems I was mistaking, BAF will tolerate OC presence, only when enemy stronger. If they got enought forces to deal with it, they will demand OC to fly away.
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