*might be* a wrong thread to ask, but the question is related to rule change.
Does this rule change gives an automatic amnesty to all who have been reported before it took place, but haven't been sanctioned due to reports not being processed? (due to time span between reports and rule change was about 2-3 days)
Everytime my hauler gets piratet by a cap i will file a 0.0 and a 1.1 against Admin team.
and now develop turrets and shields haulers can use so we have a change against all the Indie noobs that will now swarm server in caps to pirate.
Well done in turning this server from a RP server into Capwhoring pirating/Pvp Whore server, i Salute you.
Amasing stuff.
Bring in the flame on me i can take it.
are your statements based on some recent ingame experiences you've had since the rule change? We would like to hear about them. If not, I suggest testing things ingame. Real ingame experiences go farther with us than general criticisms that simply tell us how you feel at the moment.
While admin/dev team is testing out various apocalyptic game modes, maybe we can get an open Nomad ID in the meantime, as well? With it's ZoI locked to Omicrons (afaik it's possible to change IDs without general mod updates?), and caps locked to systems without JGs?
(ye, I know that all those guys who would buy em, would have to sell/delete their ships after trial period will end, but still)
Yes it does.
I really don't see any benefit of this rule.
It's gonna cause so much grief.
Hope the Admins will end this trial soon.
Every new player ragequitting and not returning here is one too many.
Personally I have a problem with the increase in caps on the server.
Close caps to official factions only , and give indies acces to them
once they proof they manage to talk basic english and have a basic understanding of the rules.
But that's never gonna happen....
I agree with 6.6 though as it reduces the amount of silly ''2millordie''.