Posts: 6,295
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Joined: Aug 2007
Staff roles: Story Dev Economy Dev
Good news everyone!
No, I'm not sending you on a deadly mission to harvest honey from a hive of space-wasps, but I can confirm that soon enough you may well be embarking on equally deadly missions to the Pleiades' Frontier systems. The good news? Captain Morgan is back after a prolonged absence. With the Captain back at the helm, so to speak, progress is shifting up a gear once more.
Written material is still being produced, commodities are being analysed, lore is being nit-picked and models are slowly but surely being produced. We'll get there eventually, see if we don't. Right now, we're mainly looking for people who are willing to model stations for us - that said, we've got an extremely impressive domed city in the works for Canberra Station, which we're looking forward to sharing.
Feel free to use this thread as a Q&A session. If you're a stickler for protocol, I suppose you could always direct your questions here, instead. Happy hunting!
Posts: 6,295
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Joined: Aug 2007
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Yup, got the thumbs up for it. Got two shots. One shows the scale, the other the entire model.
Scale: The red dot is a highlighted fighter, which is the size of your average Disco VHF. The capital ship is a cruiser, which is about the size of a Rheinland battleship.
Model: Overall, this thing is huge. The highways we've got converging on it are currently 3-4k apart, leaving the placeholder West Point station in the middle looking very lonely.
The station itself has been created by using several of the extremely talented SolCommand's models, which were adapted and altered by Captain Morgan. Work is still very much in progress, with structural changes and textures needing to be applied.
Posts: 6,295
Threads: 329
Joined: Aug 2007
Staff roles: Story Dev Economy Dev
Don't know if I posted it here, but we decided to save time, we were going to release a demo mod of three systems. We're not sure if we'll release the entire mod after that in one go, or just update the demo as we complete systems via an autoupdater.
The main thing that's holding us back at this point is station models. If you guys know anyone who can model, or you can model and want to help out, contact me here or via Skype (if you have it). We'd really appreciate the extra help. We can hitbox it for you, and probably provide the texture files for you to apply.