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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Recreating the Phantoms?

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Recreating the Phantoms?
Offline Alley
11-07-2011, 07:26 PM,
#31
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

Quite sure it won't be public.

Laz Wrote: Alley was right.
Offline Dusty Lens
11-07-2011, 07:37 PM,
#32
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

Last time I spoke with Kane and the admins, the other day, I was informed he (Kane) and they (the admins) have their own plans for the Phantom ID, ships and bases which should be making a rather major debut with the arrival of 4.86

I think their ideas are pretty wicked myself.
Offline CzeReptile
11-07-2011, 07:40 PM,
#33
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Posts: 2,238
Threads: 89
Joined: Mar 2009

So yeah, for the few chosen again. Fineh meh.

[Image: n24ZouO.gif]


Offline fencore
11-07-2011, 07:46 PM,
#34
Member
Posts: 1,585
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Joined: Jun 2010

At this point Dusty's talking out his hind end.

The only plans for the Phantoms at this point - that I know of - are to leave the things in as they are. The faction itself is disbanded, and nothing will create itself right in the void left by 'em. So far as I know, the ships won't be up for public use. The Phantoms, as they were played, will continue to exist as lore in the Disco universe. Cambridge and that one SCRA planet nobody cares about will still have been bombed, et cetera.

That doesn't, however, eliminate the possibility of another faction establishing itself as the new bad guy group and then acquiring the Phantom ID. We're just not gonna go with people picking up Phantom stuff right off the bat just for the sake of having Phantom stuff.
 
Offline Dusty Lens
11-07-2011, 07:46 PM,
#35
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Posts: 6,664
Threads: 438
Joined: Dec 2007

' Wrote:So yeah, for the few chosen again. Fineh meh.

Seriously. I'm well sick of nonvanilla factions with their own IDs and own techline.



' Wrote:At this point Dusty's talking out his hind end.

The only plans for the Phantoms at this point - that I know of - are to leave the things in as they are. The faction itself is disbanded, and nothing will create itself right in the void left by 'em. So far as I know, the ships won't be up for public use. The Phantom, as they were played, will continue to exist as lore in the Disco universe. Cambridge and that one SCRA planet nobody cares about will still have been bombed, et cetera.

That doesn't, however, eliminate the possibility of another faction establishing itself as the new bad guy group and then acquiring the Phantom ID. We're just not gonna go with people picking up Phantom stuff right off the bat just for the sake of having Phantom stuff.

Technically I was just paraphrasing the conversation ^_^. Party pooper.
Offline Panzer
11-07-2011, 07:48 PM,
#36
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

You need Kane, Virus and Fellow Hoodlum.

Excavate them and follow their example, otherwise phantoms will never be anywhere near as scary as they used to be in .82

[Image: Vxqj04i.gif]
Blighter
11-12-2011, 02:20 AM,
#37
Unregistered
 

I volunteer to lead it to glory.

By that I mean appearing out of nowhere with a Hellbound and generating explosions for fun <strike>and profit</strike>.
Offline Crysis
11-18-2011, 12:12 PM,
#38
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Posts: 195
Threads: 37
Joined: Mar 2009

Im up with Tenacity, create a whole new Roleplay on the topic (Willing to throw in some ideas if theyre wanted...) Not a total waste. Many things could be brought into the matter, Roleplay is endless... Plus they have incredible equipment and ships... comes like the terrorist ID or a keeper roleplay tbh...

The Shadow of Sirius - (Reiner Hetsau Background Story)
Offline AeternusDoleo
11-18-2011, 01:39 PM,
#39
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

From my standpoint as model lead:
- Phantom weapons are among the most powerful in the mod. Surpassing even that of the nomads. If we're going to make an open faction of them (unproven) those weapons need an adjustment in stats, badly. If only to prevent anyone from being able to say you picked up that faction just to get your hands on powerful toys.
- Phantom ships are imports. Need replacement. The cruiser is a romulan model, and I hear the fighter too is from another game.

Personally, I'd ditch the name "Phantom", but keep the faction handy for something. It's tempting to axe the faction specific tech and make those a couple of freelancer bases - Mandelorian governed in the north and Reaver governed in the south. Those factions at least -HAVE- long standing roleplay.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
Offline Crysis
11-18-2011, 01:55 PM,
#40
Member
Posts: 195
Threads: 37
Joined: Mar 2009

IM WITH AETERNUS (Y)

The Shadow of Sirius - (Reiner Hetsau Background Story)
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