From initial scans, the ship looks like it has been engineered on a cheap budget using almost any raw material available from scrap metal to vessel parts from debris. And the layer of armor has been applied over and over making it the heaviest and slowest bomber in whole of Sirius. However looks and style apart, this vessel boosts superior firepower and heavier armor when compared to other bombers and can be a nightmare for traders and cap ships.
[font=Times New Roman][color=#F96807]That image was a tad too big, and has now magically become a link. Keep it less then 700px in future please - Widow.
honestly, looks funnily odd!, it can work too, its always good to have "weirdo" ships, yes Waran has a great firepower, but for some reason, this model reminds me like a wolf head in the front sight, don't take my opinion for bad, 'cause isn't i would love to see floating wolf heads over there, for me is more of a valid replacement^^
Maybe slick back those top fins a bit, and of course a different/small texture will be needed. But it's got potential as a replacement to the ugliest bomber in Sirius;)
Jinx syndrome. Slapping textures onto a ship and planar mapping them is not how you do it. The textures should match the geometry of the ship, the lines in the textures should match up, there should be lots of trims and texture details that stand out, etc.
I suggest you read Gurjiv's tutorial here, it's how I learned.
Also I suggest you take a look at AoM's ships, as they're good examples of what I mean. (Most corsair ships, the Blood Dragon caps, Black Dragon, Orchid, and others I can't think of off the top of my head).
As far as the mesh itself goes, it's decent. Kind of underdetailed but the shape is alright. It's short though, looks like it was squashed together. Might try extruding the nose or ass a bit.