' Wrote:Will this new installer be compatible with the approved graphics mods?
Manual installation of either the HudShift or Realistic Lighting Mods should still be possible, since the structure of the game files/folders will not change.
I might need to find a method of installing the Realistic Lighting Mod manually, though... Once I work that out I will post instructions in that thread.
In other words, a form of autoupdating is intended so that smaller, but more frequent changes can be applied. FLMM can't handle that.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.
Ah sounds good. But one. One stupid question i have 'ere.. uh.. So, you want us to deactivate the mod and delete it, uninstall and reinstall freelancer, and then run the new mod installer?