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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Discovery Mod: Balance Issues

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Discovery Mod: Balance Issues
Offline Ursus
04-02-2012, 03:58 PM, (This post was last modified: 04-02-2012, 06:23 PM by Ursus.)
#121
Member
Posts: 3,853
Threads: 249
Joined: Oct 2011

Okay this is worth more than a one-liner response

' Wrote:Restore the usefulness of the bomber against GBs.
Nova bombers are OP already, and GBs are their only real opposition, and anything you do to boost bombers against GBs will just make the bombers even more OP against everything else.

Having said that, I think bombers and GBs should both be reduced a bit. They are both OP against almost everything else.

One-liner summary: Remove gunboat from Freelancer and Pirate IDs. Join a faction with ZOI and enemies if you want the baby caps.

Discovery 24/7 Negotiating Tactics:

[Image: smuggler-threat-0-1.jpg]
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Offline Jack_Henderson
04-02-2012, 04:05 PM, (This post was last modified: 04-02-2012, 04:39 PM by Jack_Henderson.)
#122
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

Ofc the gunboat lovers show up here to defend their imba+op toys.:)And ofc they blame skill.

Let's not discuss here. The points of view have been given and it's for the balancing teams and devs to decide what to do with it.

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Offline Lunaphase
04-02-2012, 06:39 PM,
#123
Member
Posts: 1,405
Threads: 68
Joined: Apr 2008

The Bombers are just as imbalanced atm. Multiple nova bombers can destroy pretty much anything in moments.

Gunboats are pretty OP, yes, but thats becuase other class caps often have below par output to shoot at them with. (see, battlerazor)

However, the bombers are the size of a fighter, have very good agility, and dont have to enter the range of any defences.

Bomber dps increases exponentially with each bomber added to the wing. gunboat damage increases linear.

if all bombers were like fafnir nobody would complain. But currently we have eagles with torpedoes.

[Image: lunasig2.png]
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password
04-02-2012, 08:57 PM,
#124
Unregistered
 

' Wrote:> Discourage the exclusive use of GB for piracy (e.g. reduce thruster speed below that of transports or reduce cruise speed slightly)

:lol:Yea, let's make them completely useless. Certain transports fly cau8 battletransports, if gunboats were to nerfed I think transports should be only able to mount UA8 maxium because then it would encourage solo operators to pirate.

Quote:> Reduce the CAU armor class that can be mounted drastically. CAU 6 max for heavy GBs only, no/very low Cau for the agile ones. If you cannot be hit and rely on agility, a hit should hurt. (this will be tried, and I am curious.)

:lol:Im laughing. I think the only motivation for this "call for balance" is the issue with certain pirate gunboats who actually do a quite nice job in piracy. If you don't want to be pirated/killed, don't fly a transport or pay the pirate the sum he demands. Nothing wrong with paying the pirate, it's not shameful act.
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Offline Jack_Henderson
04-02-2012, 09:41 PM, (This post was last modified: 04-02-2012, 09:45 PM by Jack_Henderson.)
#125
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

It's always the same in Disco. You find something that you think is wrong, you report it and the asnwer you get is:

> your skill sucks
> you whine
> deal with it

I am used to it.

It's no whine, it's my observation. If you need to comment on it, okay.

This is a Beta. So imbalances should be reported. That's what I am doing. Deal with it.:)

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Offline Veygaar
04-02-2012, 10:34 PM,
#126
Member
Posts: 4,211
Threads: 157
Joined: Jan 2011

' Wrote:It's always the same in Disco. You find something that you think is wrong, you report it and the asnwer you get is:

> your skill sucks
> you whine
> deal with it

I am used to it.

It's no whine, it's my observation. If you need to comment on it, okay.

This is a Beta. So imbalances should be reported. That's what I am doing. Deal with it.:)
Then it is my job to say your view on balance, in my opinion, is wrong. And to fight to keep the balance that is already in place.

I agree with what was stated earlier, Bombers only real threat ARE Gunboats (GBs threats are Bombers, other GBs, Cruisers, and Battleships). That being said, I don't think either should be nerfed or buffed, as they balance each-other out just fine.



My point is. Being a player of both sides. People are having a hard time taking down skilled GB pilot. When they meet the occasional noobs or average player taking them down isn't a problem, but people ARE having a very hard time taking down experienced GB pilots and are upset about this. This is due to their skill, not their ship stats. If you were having a consistent hard time taking down noob pilots THEN, and only then, should there be questioning in the nature of balance. Being a PvPer from the LF class all the way up to Cruiser class of both lawful and unlawful ships, traders, pirates, navy, and hunters, I can honestly say that there is no need for a "nerfing" of the Gunboat class due to imbalance.

Saying it needs to be nerfed is akin to a Bomber pilots saying "LFs need to have their speed/agility reduced cause I can't kill them." One, that's the point, it shouldn't be easy for you to kill something that's MADE to be your nemesis, and two, that pilot obviously knows what he's doing, as one how didn't wont be magically effective because his ship is so incredibly OP.

Noobs are still noobs (easily killed), and pros are still pros (hard to kill). Sure their numbers are growing, but it's not your job to try to stop their growth by nerfing their ships, instead try to grow yourself;)

Veygaar for Admin Moderator 2013!!!
[Image: tumblr_mhigevrWmO1qh09nho1_500.gif]
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Offline Jack_Henderson
04-03-2012, 12:03 PM,
#127
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

Veygaar, I bet the number of Gbs made in the game since the version change proves that it is an overpowered class.

Say what you want. I have made my point.:)

P.S. Good thing about your RR guys is that they do not cry when they are "ganked" by > 5 bombers. Because that's just the number it takes to kill a skilled GB pilot. Oh... wait: 2 bomber can kill a BS? 2 Gbs can kill a Cruiser? 2 bombers can't kill a GB? Hm... never mind.:)


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Offline varoshanin
04-03-2012, 12:15 PM,
#128
Member
Posts: 306
Threads: 6
Joined: Aug 2010

Remove turet steering ... and will fix all.... ;)

[Image: Sk7CIGn.png]
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Offline Veygaar
04-03-2012, 05:14 PM,
#129
Member
Posts: 4,211
Threads: 157
Joined: Jan 2011

@Jack, my members and I practice bombers against our own GBs. We can down each other with 2-3 bombers still.

You're right though, it takes 3-5 average bombers to take down a SKILLED GB pilot. Did you know it takes 3-5 bombers to also take down a SKILLED Cruiser or Battleship pilot? Thing is, there aren't many of them. So you THINK it's easy to down BS pilots with bombers but hard to down GBs. But in reality it's just easy to down noobs and hard to down pros.


If any balance needs to be made, it should be to zoom, not the ship stats.

Veygaar for Admin Moderator 2013!!!
[Image: tumblr_mhigevrWmO1qh09nho1_500.gif]
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Offline Charos
04-03-2012, 05:18 PM, (This post was last modified: 04-03-2012, 05:20 PM by Charos.)
#130
Member
Posts: 1,553
Threads: 128
Joined: Nov 2010

' Wrote:It's always the same in Disco. You find something that you think is wrong, you report it and the asnwer you get is:

> your skill sucks
> you whine
> deal with it

I am used to it.

It's no whine, it's my observation. If you need to comment on it, okay.

This is a Beta. So imbalances should be reported. That's what I am doing. Deal with it.:)

IMG should really use their nice gunboat against gunboats from time to time, you'll find battles to be much easier than if you use only bombers or fighters against beefy targets.

As a gunboat and snub pilot, snubs are pretty much escorts, providing extra firepower for the capitals. Try that combination.

Remember our fallen, we are the Legion.
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