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The general hope was that TLAGSNET would help facilitate interaction between police and lawbreakers / 'innocent' bystanders, not replace it. That was the hope, anyway.
It's up to Merc and the RFP whether they want to start doing that, but in the BPA we prefer to chase people who are suspected of smuggling - if they manage to get to their destination or out of our jurisdiction, they "win". Unless we can call in someone else to keep up the chase, just keep an eye out for them.
Same with FR5s and the like, if they get caught but don't do anything like dock on Leeds after being told their fines then they can try again - we get to chase them a second time.
Well yea, that's the one issue. The obvious problem though is the amount. I like to haul some RP goods in my hold. Like 1 Engine Component and a couple light arms and so forth. There's no way to tell whether I have 2 of the good or 3000... and as jammi suggested the purpose wasn't meant to be as evidence but to know which ships to go after once they use a tradelane and then catch them as per usual.
Yeah that sucks. However if one is to play the Devil's Advocate, when a big and otherwise lawful corporation takes on unlawful activities, one can assume that they know what they are doing, and want some RP out of it. I'm a fan of unforeseen consequences and unplanned RP.
I think its ok to use "the net" to gather intelligence to raise awareness flags and launch covert RP investigations, but to use this information as the sole evidence to try and convict fellons is not exactly conducive to more RP.
(03-07-2013, 04:22 PM)SummerMcLovin Wrote: It's up to Merc and the RFP whether they want to start doing that, but in the BPA we prefer to chase people who are suspected of smuggling - if they manage to get to their destination or out of our jurisdiction, they "win". Unless we can call in someone else to keep up the chase, just keep an eye out for them.
Same with FR5s and the like, if they get caught but don't do anything like dock on Leeds after being told their fines then they can try again - we get to chase them a second time.
Just reading through the thread now. First I`d like to say that this situation is not common within RFP|. As Summer already says about the BPA, the RFP| use the TLAG at first for inspecting cargo on ship and check them out diretly.
Now let me explain how the situation on this was: I was testing out a new ship, just came out from New Berlin, heading to Halle. I thought, ok, let's put on TLAG and look around. Then I witnessed the OSI ship in hamburg. Doing TLAG scan revealed the cargo.
As one can infer from the TLAG data, the OSI ship went to B-2 Hamburg, that is Bering jumpgate, so the direction of the ship was rather obvious to me.
And as I already said, I was in New Berlin, actually unable to catch the OSI ship at all.
Though I have to admit, that actually I perhaps should have contacted the player inRP, telling him that we have on scanner, heading for Bering as it seems.
So, yes, reconsidering the situation at all, I have to apologize for this. I did not expect the usage of TLAG as evidence as such a big issue until now. Sorry for this. I am a still a human after all.
If my fellow OSI mate is interested though, we can roleplay the situation out. Should become funny then
One more thing though. As this has happened with my RFP| char, I'd like to remind you that we have a feedback thread for this. Thank you