(03-07-2013, 02:26 PM)Narcotic Wrote: That change was proposed before already. And again, I'm for removing it. Never really used them anyways, apart from greeting messages (/l1 Greetings, #t.).
I don't accept the reasoning that it'd be harder to coordinate fights, since I prefer more RP over (better) PvP.
I agree. In all my time here i never could find any set message to me that fits all encounters without sounding stupid.
BUT i also think these 1/2/3/ fire lads would just end up with no words at all, and then fire.
(03-07-2013, 07:43 PM)Ingenious Wrote: People using setmsgs to engage quickly is not the problem itself, but rather a symptom of the true problem: the importance of PvP over RP. I think a helpful maxim could be,
Code:
"How can I and my opponent cooperate in this encounter to make the interaction as rich, interesting, and mutually enjoyable as possible?"
instead of
Code:
"How can I increase my character's chances of winning?"
^THIS^ To much is put on win at all costs. Not win, but both sides have fun with the encounter.
I have even seen people here on this forum state they only have fun if they are the winners, or they find it fun to Gank another player, and do not care if other guy is having fun.
This is sooo not the right attitude for this server, or hell anything in life. Fun at others expense is not fun, it is just being mean.