Jes, and if i use the code of an existing effect, it will override my new one. But if i use the CRC tool, my new effect will disappear. The calculator, calculates crap.
can somebody calculate this names please? Maybe I did something wrong.
I use the CRCTool from this tool collection: Link
Names of old effects:
dsy_ltrebuchet01_drive
- original code = -158049519
- result after calculation = 4136917777
dsy_mortar_mainexpbig
- original code = 155400081
- result after calculation = 155400081
rh_plasma_01_impact
- original code = -151942502
- result after calculation = 4143024794
Names of my new effects:
rh_heavy_barrel_proj_drive
- result after calculation = 4107744903
rh_heavy_barrel_explosion
- result after calculation = 4101840196
rh_desolator_proj
- result after calculation = 156243920
I don't know, what i have to do now. This system is confusing
I'm sorry. I do not have time for tutorials on this stuff. Please use the search or look on the Starport.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.
(05-18-2013, 12:53 PM)AeternusDoleo Wrote: It is the CRC of the effect being referenced (the name only). Not sure why the game requires it, always seemed a bit redundant to myself. You can use the application CRCTool to calculate it from the effect nickname.
If you put in the wrong value, the effect won't show and it'll give an error in FLSPEW
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.
(05-18-2013, 05:05 PM)SkyNet Wrote: dsy_ltrebuchet01_drive
- original code = -158049519
- result after calculation = 4136917777
These numbers are equivalent.. the original code is signed CRC while the one in red is unsigned. CRC tool only gives you unsigned.. use "DB hash CRC calc", it gives you both numbers.
No, it doesnt work... what i do wrong? Did I forget something? I just need the name of the [VisEffect] and press the calculate button, not more, right?... god dammit, i'm going crazy.
The Signed and the unsigned CRC are not working.
If i use an existing CRC, it works and i can see my effect, but it overrides the old weapon effect. Is there a connection with the .ale files?