(12-11-2013, 07:22 AM)Echo 7-7 Wrote: Bases are a significant investment. Most Freeports are ex-corporate bases abandoned in favour of facilities in better locations. Zoners aren't traditionally base-builders themselves unless it's out of dire necessity. Therefore, there is no strong precedent for a new Zoner base in the Sigmas that isn't an existing base that has been abandoned.
Lanzarote would like to have a word with you.
I left myself room for exceptions in that statement, in case you didn't notice. Also, Omega-49's infocards still bear the stigma of the system's genesis... I find the manner in which they refer to the Zoners as a cohesive faction fairly inappropriate.
(12-11-2013, 01:24 PM)Trogdor Wrote: Speaking of taking over abandoned stations, though, can we have Cayman? Make Cayman's shipyard Livadia, its research station Corinth, Safe Haven becomes Freeport 15.
Then you can reclaim all the bases in O-74 and use their entries for other things. You could even remove the whole system, or repurpose it as a battleground system. The Zoners could then colonize Brallia, possibly transplanting the Zoners living in O-49 now that the 'sairs and SCRA and who knows who else are fighting over Canaria. Canaria could become a two-docking ring SCRA/Sair battleground planet, maybe. And since Fuertaventura is probably mined out by now, you could repurpose Lanzarote, too. That's -5- bases the mod can now use for other things.
I've suggested this a couple times before, but the response I get is either silence, or a 'nope' with no reasoning as to why.
Cayman? No. Have you heard of the Reapers of Sirius? They're still a faction and they're not going anywhere.
tyro Wrote:... It is a sentiment for important objects in history. This is human nature and will not change in a 1000 years.
Sirius isn't really into space monuments... unless you're a King or Emperor. Space is dangerous and usually only permits pragmatism. The geopolitical landscape in the region has changed and a trade hub in that particular location may not be quite so desirable.
(12-10-2013, 05:03 PM)xiphos Wrote: But not at the old Position near the Jumpgate. Samura wouldn't be so happy with a Junker base there.
Hm...right. How about a Freelancer base build inside the scrap?
Wait wait wait. Are we talking about the same system?
I guess not...
I guess he meant that little bunch of scrap and metal chunks floating in Sigma 17 where the Fp used to be.
Yep. Exactly what I meant. It'd be "easiest" to build a base when there are already parts around that one might be able to salvage.
And then maybe people also salvaged stuff from Sigma-13 and brought it there and poof ... Base there!
Well, just a suggestion.
Ok. We are talking about the same System. But then again. A Junker base in Sigma 17 in an area near the Jumpgate isn't exactly what Samura would tolerate with Planet Kurile as a major piece for their food production ( Alien Organism for Junyo Fish). Or am i totally wrong with the Location of Freeport 7's scrap?
It's in the same system, yeah. And maybe Junkers combing about the station could bring reason for the Hogosha/Samura to fight the Junkers in the system.
I would just simply connect 17 to Theta as it should and theres a freeport nearby. That's one of the worst things ( short of closing down the old 4.85 sair-oc daily wars or staying sober at christmas ) that they did, to cut it off - in the interests of.. from what I gather.. nothing
(12-10-2013, 10:44 PM)Syrus Wrote: Hm...right. How about a Freelancer base build inside the scrap?
Wait wait wait. Are we talking about the same system?
I guess not...
I guess he meant that little bunch of scrap and metal chunks floating in Sigma 17 where the Fp used to be.
Yep. Exactly what I meant. It'd be "easiest" to build a base when there are already parts around that one might be able to salvage.
And then maybe people also salvaged stuff from Sigma-13 and brought it there and poof ... Base there!
Well, just a suggestion.
Ok. We are talking about the same System. But then again. A Junker base in Sigma 17 in an area near the Jumpgate isn't exactly what Samura would tolerate with Planet Kurile as a major piece for their food production ( Alien Organism for Junyo Fish). Or am i totally wrong with the Location of Freeport 7's scrap?
Considering the influence the GMG probably has around those areas I don't think it'd be impossible for Junkers to build a base there. And as was already said, conflict can bring activity.
There are three possibilities for if there would be a base: it could either be Zoner build, which is now highly unlikely as they have drifted further out from the houses - so why rebuild a base that in an area that is slowly being absorbed by the house(s)? Then there are the Junkers, who just lost their base in Sigma-13. Looking for new opportunities they could start taking apart the Freeport's scrap field while trying to get undermine the Hogosha/Samura influence in the area. It would also be a good route for Cardamine into the systems in RP, since the Taus have become more dangerous due to the GRN. And last we got the possibility of a Freelancer base, where the reasons for who, how or why the base was build can differ.
(12-11-2013, 02:39 PM)Echo 7-7 Wrote: I left myself room for exceptions in that statement, in case you didn't notice. Also, Omega-49's infocards still bear the stigma of the system's genesis... I find the manner in which they refer to the Zoners as a cohesive faction fairly inappropriate.
Makes more sense than the alternative.
Quote:Cayman? No. Have you heard of the Reapers of Sirius? They're still a faction and they're not going anywhere.
They are? I haven't seen any ingame, and there's no forum activity from them. Their roll call thread was last updated 2 months ago. What are you using as a basis for your argument that they are not dead?
Not trying to be disrespectful, it just seems a waste to have a system with 4 bases in it for a faction that maybe has one or two people left, and because of its location hardly anyone will ever visit.
(12-11-2013, 02:39 PM)Echo 7-7 Wrote: I left myself room for exceptions in that statement, in case you didn't notice. Also, Omega-49's infocards still bear the stigma of the system's genesis... I find the manner in which they refer to the Zoners as a cohesive faction fairly inappropriate.
Makes more sense than the alternative.
Quote:Cayman? No. Have you heard of the Reapers of Sirius? They're still a faction and they're not going anywhere.
They are? I haven't seen any ingame, and there's no forum activity from them. Their roll call thread was last updated 2 months ago. What are you using as a basis for your argument that they are not dead?
Not trying to be disrespectful, it just seems a waste to have a system with 4 bases in it for a faction that maybe has one or two people left, and because of its location hardly anyone will ever visit.
And I already pointed out the other benefits.
From what I can gather, theres a movement of some sort to recycle the phooms which Im skeptical but I'd be interested to see it happening because it will surely be active given its location, and with the right hands ( or attitude ) they can do just fine in this current mod where they can easily "enlight" people. Its a more promissing idea than the RoS who I doubt will be "online" again, or having cayman ever visited more than once every week ( infact i think im the only one who doesn't use companion in this new version to discover things, even though cayman existed before it was too hostile to me zoner ).
I'm surprised nobody mentioned Phoenix's attempt to rebuild it, before some silly Rheinland indies blew it up. The base thread has since been hidden so I can't show you it, but they had some nice RP going with the locals. It also forged some relations with the VWA.
(12-11-2013, 02:39 PM)Echo 7-7 Wrote: ...Space is dangerous and usually only permits pragmatism...
'Space is dangerous' - this is used here as an excuse for everything that can't be explained rationally.
And various adjectives can be used to specify discovery mod and its development, but certainly it isn't pragmatism.
I dropped the idea, I think it's worth the implementation, but nothing depend on me, nor I had any illusions, that it will be implemented.
I see it's just 'no, because of no', so no point to defend the idea...
thanks for the posts and positive thoughts, for me this can end .
No, it's "No, because I find your justifications to be unsound". You have made a proposition, and the onus lies on you to demonstrate that it is rational.
In order to start to be convinced, I would want to know what (hypothetical) impact it would have on gameplay in the region, as well as a specific roleplay justification.
Also, to those discussing building something out of the wreck; the Freeport 7 debris is less a wreck or debris field than simply a monument indicating where the base was once located. It is Discovery content - there is nothing substantial left of the base whatsoever.
(12-11-2013, 11:45 PM)Trogdor Wrote:
(12-11-2013, 02:39 PM)Echo 7-7 Wrote: I left myself room for exceptions in that statement, in case you didn't notice. Also, Omega-49's infocards still bear the stigma of the system's genesis... I find the manner in which they refer to the Zoners as a cohesive faction fairly inappropriate.
Makes more sense than the alternative.
Quote:Cayman? No. Have you heard of the Reapers of Sirius? They're still a faction and they're not going anywhere.
They are? I haven't seen any ingame, and there's no forum activity from them. Their roll call thread was last updated 2 months ago. What are you using as a basis for your argument that they are not dead?
Not trying to be disrespectful, it just seems a waste to have a system with 4 bases in it for a faction that maybe has one or two people left, and because of its location hardly anyone will ever visit.
And I already pointed out the other benefits.
Cayman is an exception since it is not just a Guard system, but a faction's home system too. Now that RoS exists as an NPC faction, it's far more efficient (because of the time required to create a NPC faction from scratch) to make the ID open to the public, similarly to how the Coalition ID was made public. While the decision is not one I can make on my own, it reflects recent Dev policies.
Besides, there don't need to be any more Zoner bases in that region.