Make BS Scanners use cargo like Garret Jax posted. So now the QQ " OMG he has a BS Scanner on a VHF, wow so ooRP and stupid QQ " can stop. Its getting annoying with PMs you get about that crap. Make BS Scanner take like 120 cargo space, solves issues with snubs and possibly GBs.
While everything is subject to possible to change in Discovery Freelancer, the current situation with scanners is our currently preferred method of handling this as it both allows for server operators to disable this feature if they wish and it properly executes roleplaying features with no necessary client updates, among other reasons.
(01-18-2014, 04:46 PM)Thargoid Wrote: This is awful, a transport can use one with 75% nerf, but I can't use one on my Bomber/Pirate Transport to intercept him when he flies 15k below the lane?
Even if the transport has 100%, he still doesn't need guns if he's NEVER going to be caught.
Simple logic. Not applicable among the dev team as it seems.
(01-19-2014, 01:14 AM)Jack_Henderson Wrote:
This
is N E R F L A N C E R
´
N E R F PIRAT L A N C E R
(01-19-2014, 07:34 AM).Flash. Wrote: Make BS Scanner take like 120 cargo space,solves issues with snubs and possibly GBs.
Powertraders wet dream- detect the pirat press esc to leave the line detour a bit and 0 chance to pirate anything. Now it is broken but the pirat have at least the chance to detect the trader and take the line to intercept him if he is extremely lucky.
@devs
Simple fix: use the old forward cannon slot restricting plug-in, make them to take 200 cargo space. Allow only Cruisers and above to mount them.
Use your brain a bit more before totally killing the trader-pirate interaction or the bounty hunter-target interaction. etc.
I am really wondering why you implement such bad stuff at first place? If you are so incompetent in predicting simple things like what would happen if you add/change something in this stupid way just ask?
Posting such changes for community input before implementation and bringing back the test server would spare you tons of Q.Q and tons of fail and fix the fail thing working hours.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)