' Wrote:so if there is a train with artifacts flying past me in a system that is NOT closely watched by the lawfuls, - i wouldn t mind to shoot it down. - from the point of view of my char, - i have caught a criminal. if the transport would want to complain at the local police.... well, what would he want to say? " the bad BHG shot me down, cause i smuggled 5000 artifacts?" <-- thats how BHGs are still partly bending the law.
Well, this... I think BHGs should first ask smuggler to drop cargo.
' Wrote:i would not seek pirates if not payed though.
Neither would Core, pirats usually seek us and attack while we are moving from one place to another.
well, of course after asking him to drop the cargo - naturally. i d engage only after making it clear for the trader that he is doing something wrong.
this situation happened 2 times for me. once i asked a trader in tau-31 to dock at the closest station to sell his hold ( synthetic drugs ), cause there is a permanent presence of lawfuls around, so shooting him down would have been ooRP when there are kusari or bretonian BBs around.
another time, i had a smuggler in alaska - he refused to drop it and was shot down.
[Core] I had one challenge me to a showdown. Me playing as RoS had an automatic bounty he RPed it reasonably well saying he had no interest in my BU friend. Though he ran after he lost all of his weaps. I like being hunted though it would get tiring if it happened time and time again. Some Bh do use it as an excuse to PvP with no point at all
I think, and this is a personal opinion only, that the BHG should be able to engage on sight a known pirate (or someone who belongs to said factions) anywhere. Pirates can freely engage BHG members anywhere and do regularly. Even if there is no bounty offered from individual players, there is definately always a bounty paid by NPC factions. Thats the bit where you sell the pilots........
I would make one point here however. I'm not sure this should include smugglers. They should be treated as the local authorities would treat them. Scan first etc. BHG blowing smugglers out of the water on sight would be really rather silly (cap ships hunting transports and trains....) unless the individual smuggler has a price on his head.
That does work. I saw a smuggler have 4 mill on his head to stop him docking at Manhatten. (It worked and great fun was had by both cats and mice). And yes, it all ended amicably.
Now Junkers. They have definately come under fire from BH but that situation has vastly improved now as the guild has become more aware of their RP (probably the newer ones amongst you).
As for accepting bounties from Junkers, thats up to the individual. Lets be honest, the BH do a pretty unpleasant job of KILLING people, just like pirates but from a slightly different morale perspective. For both sides, it's the credits they both do it for. It just depends how they go about it.
If this is about the RP of the BH, I think they are getting there generally. Not there yet but moving in the right direction. Maybe a BH council will be a good thing.
' Wrote:it has everything to do with the server rules...
by the faction, i agree with tic. the BHG should be able to engage pirates and criminals on sight. - they are no turncoats and not payed to kill either lawfuls or unlawfuls.
but the server is afraid of a siriuswide policeforce. - in order not to get the "you have no bounty on me!" stuff and other "comments", you have to:
- announce yourself politely before you engage ( or you re threatened with sanctions [ happened to me by a player ] )
- have proof to have an official contract on the person ( like every pirate is a lawyer )
- fly anything but a capital warship, cause we all know that ships bigger than a bomber = bad roleplayer ( allright, i m sarcastic )
its a highly unfair situation for the most part. pirates kos BHGs. - but the BHG must not do that. when they do, they re yelled at. so - yes, i think tic is right AND its a rule problem - even if its not a written rule - people will get lost in complaints and ooRP comments when a BHG would indeed engage every criminal like its stated in their enemies list.
there are pros and cons about that issue. - but if we apply the same rules that we apply to every other faction, every criminal is indeed an enemy of the BHG and can be engaged with just the same reason that outcasts attack the corsairs.
edit: the BHG underlays special rules and limitations. - their rep sheet should show all criminals red and they can be engaged by any criminal, yet cannot attack them. they are not a police - and should ask to be allowed to engage whent here is an official police / military around. if there is none around, they represent the highest lawful force and should represent the law.
i don t like it when i scan people and find BHG pilots on both, unlawfuls and lawful ships. - often enough people just don t think about shooting down BHGs. i see zoners with BHG pilots, even navy pilots and police ( and no, they were most probably not rescued ).
so, the BHG is measured by special standards - which is OK - cause they have a large influence and frankly ... a lot of independent players. but - when its purely down to the RP and the rules, they are indeed allowed to engage every pirate.
!00% agree, and could not have said it better Thanks.
Flying trough NY, cargo full of Cardamine.. BHG NPC's coming, scanning me.
Letting me go. They never ever asked me to drop contraband, except certain pirate or BHG pilots.
Now scanning Smugglers really is a Sirius wide police.
I don't really care since I don't smuggle anymore, but I wouldn't like to meet a BHG camping a JG scanning Traders/Smugglers looking for Contraband. Unless if s/he's under contract by Navy/Police.
Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.
Can only speak for DW but we do not "normally" stop smugglers or enforce the drug war. So smugglers are only engaged if asked by local law enforcement to help stop/kill a specific craft, or possibly pirate tagged and ID'd smugler with pirate escort would be confronted.(all preferably with RP added)
Sirius wide police in capships no thanks. Every BH that has killed me has been in a capship. Do any BH fly fighters anymore? I am biased seeing as I have never had a good experience with a bounty hunter.
I'm with the majority of people who seem to be of the mind that the BHGs who decide "Hey, I'm gonna balst this random lone bomber in my battlecruiser for no reason other than he's a pirate" are morons.
I fly alone, there's a reason for it, but most don't bother to speak to me rather blast me to pieces when I'm blatantly avoiding them trying not to be capwhored into oblivion. I will give it to you Tic, that Core are particularly good about leaving me alone, and others too, from my own experience.
Many BH, however, like to fly around in the biggest ship they can afford, go anywhere they choose, and blast whoever they want. All that with about 5% of the BHG that I've encountered actually RPing.
As for stopping smugglers, not your jobs unless specifically paid to do so by a force that DOES have athourity to do so. This is purely subjective however, as some people do go for the "Oh he's a criminal so I'll shoot him." mentality.
BOUNTY Hunters being the key phrase, not Intersirius Vigilates.
Edit: as for most pirates Kosing BHG, I think it's rather silly to engage someone who is potentially after your enemies and killing them for you. In my BHGs and my Pirates I've always left the other alone unless I had a specific reason to shoot them, in which cases I did not.