I don't really understand what you're trying to show. This is the basic stuff done with the -dx parameter.
Do you mean sticking things properly at the borders of the screen? Because Disco Launchpad doesn't do that, it's hudshift.
I don't really understand what you're trying to show. This is the basic stuff done with the -dx parameter.
Do you mean sticking things properly at the borders of the screen? Because Disco Launchpad doesn't do that, it's hudshift.
Yeah! Disco launchpads hudshift thing, I hope you added that
This is something I've finished yesterday. This code allows us to control items based on ship classes so we don't have to use uncertain power checks or big cargo size requirements for items anymore. It allows balancing specific items in a simple, flawless way.
I've also added more code to allow detection of multiple items. What we want to do here is prevent specific combos from being possible. In the picture above, my test was to make it impossible to undock if you have a MK1 disruptor and a liberty gb forward gun mounted at the same time. From the moment you unmount one of the two, you'll be able undock.
You might wonder why that check isn't performed while clicking the mount button. The reason is that it's buggy as hell and people would later complain about things suddenly being unmounted.
I just have to ask. Was the Launch pad made with a Window's 8.1 Style hud? Or is this just something new that you all cooked up. Cause, I like it. It works really well with my Window's 8.1. It mixes in really well. It's just got a really great blend to it. I think you guys did an awesome job with it.
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That looks like a huge load of checks for each player while undocking/docking. Probably add an cooldown for docking/undocking just like jump gates have then to prevent spam? As we all know, you can easily disable the RP video massively cutting down the undock/dock time and just spam it all over the place.
Not quite sure how those checks will impact server performance but it doesn't look like an inline statement to me. You are not going to tell me that you are looping through all ships, do you lol? Just wondering.