On the plus side, that would bump our population during the mornings.
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yes mining for BMM in Dublin seems to be history - all BMM fields show a drop which is incredible low (a proper hegemon with correct setup may need 30-40 minutes).
The question is - was this intended or a result of the servercrash yesterday?
This sort of stuff can encourage corp warfare, however it's unfair to players who log in at different times.
IMO we should not have field drain, but just merge all these different fields together so that corps have to compete over the same resource. Or at least have one 'Mega' field with the best drops that corps can fight over and have smaller, considerably lackluster, separate fields for each corp.
(05-27-2015, 12:46 PM)Lythrilux Wrote: IMO we should not have field drain, but just merge all these different fields together so that corps have to compete over the same resource. Or at least have one 'Mega' field with the best drops that corps can fight over and have smaller, considerably lackluster, separate fields for each corp.
(05-27-2015, 12:42 PM)sindroms Wrote: On the plus side, that would bump our population during the mornings.
How exactly? I doubt any of the people that log on later in the day are going to start logging in the early hours of the morning as they are getting out of bed and ready for work/school/whatever just because the field will be crap later on. It's also not going to encourage the few people that play then to log on, they already play then. There is no difference for the people that do log on early in the day and it ruins it for everyone else that doesn't.
(05-27-2015, 12:45 PM)Plan-B Wrote: The question is - was this intended or a result of the servercrash yesterday?
I advice reading the opening post before making a comment like that, if you don't understand a word then you can lookup it's meaning using google: http://lmgtfy.com/?q=define+accidentally
(05-27-2015, 12:46 PM)Lythrilux Wrote: This sort of stuff can encourage corp warfare, however it's unfair to players who log in at different times.
IMO we should not have field drain, but just merge all these different fields together so that corps have to compete over the same resource. Or at least have one 'Mega' field with the best drops that corps can fight over and have smaller, considerably lackluster, separate fields for each corp.
I think a similar idea to these 'mega' fields has been proposed before, I must say I always did like the idea of this. It would make mining a lot more interesting that's for sure, although now I have images in my mind of IMG, Kruger, DHC, Hessians, a few Corsairs and even a couple JM all sitting in the same mining field together. That wouldn't be awkward at all...
In all seriousness though something like that would be amazing as it would force a lot more interaction between the various mining groups and their customers as well as drawing in pirates and the police, etc. In other words they would be like an activity hub drawing everyone into that central location.
(05-27-2015, 01:15 PM)Danny-boy Wrote: I think a similar idea to these 'mega' fields has been proposed before, I must say I always did like the idea of this. It would make mining a lot more interesting that's for sure, although now I have images in my mind of IMG, Kruger, DHC, Hessians, a few Corsairs and even a couple JM all sitting in the same mining field together. That wouldn't be awkward at all...
In all seriousness though something like that would be amazing as it would force a lot more interaction between the various mining groups and their customers as well as drawing in pirates and the police, etc. In other words they would be like an activity hub drawing everyone into that central location.
I doubt they would be sitting in the field next to each other, cause when Kruger is mining, Hessians would pillage them, when Hessians mining, comes Kruger/RM/MND , etc etc .. so that would make things a lot more active, cause mining fields wouldn't be about mining only, but gaining territory.
(05-27-2015, 08:00 AM)sindroms Wrote: You had no obligation, you could log in whenever you want- the field was there.
So lets again oblige them on when to log if they want to mine? What if they can't log? That's a game and more importantly, people should be given the choice on when to log and mine.
Depleting fields went off for a reason, it better stays off.
Is it possible to have field depletion, but also have the fields recharge at a faster rate (let's say maybe 3-4 hours from empty to full?) so that it can encourage corporate warfare, but not screw folks in other time zones completely?
Otherwise, what about making depletion dependent upon field location? Example: primary fields closest to major bases and operations offer high yields but deplete quicker, while having way more distant fields that have a less desirable drop rate (better than empty, but not as good as primary) but don't deplete at all.
(05-27-2015, 12:45 PM)Plan-B Wrote: The question is - was this intended or a result of the servercrash yesterday?
I advice reading the opening post before making a comment like that, if you don't understand a word then you can lookup it's meaning using google: http://lmgtfy.com/?q=define+accidentally
i apologize a thousand times for overreading the word "accidently" - thy for this helpful advivce.
But looking at the situation now - i think there is quiete a lot of interaction at the Dublin fields - well Kruger / IMG fields in O7 is not that much interaction, but too. There are many fields you can mine all over the Sirius. If you reduce them to a few single fields you may get some more interaction there but rest will be empty.
Forcing all to one field will mean ONLY mining in groups is efficient. Individual mining will die in this case.
Group mining is already supported by better drop for small mining ships, which i think is a good thing.
What kind of interactions you like to see at the fields ? More bashing in the fields ? Or more piraciy ? Or more miners equipped with cau's fleeing from some pirates or competitors ? (by the way fleeing is nearly impossible). I cant imagine getting more (polite) RP by concentrating mining fields.
e.g. as a Transporter Pilot i waited 4 hours in Omega 7 to find a miner willing to fill me. Then a "non-official" kruger - but kruger iff and id hegemon came to fill me. Individual miners and traders more often interact with other people than most officials, because it is needed to get cargo or customer. Officials do this interaction -which is really good- when enough of them on. I like large convoys or lager mining actions - yes. But when they are gone the Indie Players will be slaughtered at the mining field - because pirates now (when mining fields are concentrated) dont have to look at which field they are - there is only one left.
The suggestions above may be good for official groups - but try to think as an Indie, too.