My two bits: Scrunch the tail up a bit and make it thicker so you can copy the engines from some other Lib vessel.
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
Looks nice alright. Definately reminds me of the gunboat, which I think is why it looks a bit weak? Probably just me though.
Don't forgot the Liberty Carrier is a lovely Recuscant from SW as well.
here is the modifications - i ll make it so that it won t have a monkey face anymore .... and will simply copy / paste the cruiser tail to this one. - well, i ll texture it - that ll make it more liberty looking whatsoever - easier to think of ships when they have a skin slapped over it.
I dunno, to me that looks pretty CSV like... *hint hint*
but right now there's a lot of capships that need replacing. The liberty BC and carrier dont even look like they were manufactured in the same galaxy as the vanilla liberty capships, and the bounty hunter ships are all essentially scaled versions of the same model.
When can we see the next round of images? Not that I'm drooling or anything.
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.