As some of you are aware, we've moved the server to a new location. Hosting the server in this location is an experiment. If it is successful, we'll keep it here. If it is not successful, we'll figure out something else.
We have a better network connection but the CPU isn't as good as for single threaded applications like Freelancer. As a result of the slower CPU the server is getting a little overloaded.
The drama over the last 12 hours was related to upgrading our flhook to the latest development release. I discovered that there were a number of serious bugs in this release. I believe that they're fixed now.
Now that flhook is upgraded, I'm going to gather statistics on the operation of various parts of the server and see if I can optimise them. I have noticed a number of areas that could be improved.
The server crashes are caused by a few different things.
- overloading
- mod bugs
Mod bugs are generally patched by various flhook plugins. Unfortunately, the move to 64 bit windows seems to have broken some of these patches. I'm working on fixing this. The changes I have added to the new flhook may help reduce the number of crashes too.
To try to fix the overloading problems I'm working on several different things:
- optimising the current software to make it more efficient
- split the server so that we can better use the multiple cores.
Upgrading flhook seems to have reduced the server load a bit but it is too early to draw any definitive conclusions.
If you have any other questions, feel free to ask them.
Proud member of "the most paranoid group of people in the community"
Will the server splitting allow PMs across the two servers so it's effectively like one server? Or will you be logged out of one server and into another when you cross.
' Wrote:Will the server splitting allow PMs across the two servers so it's effectively like one server? Or will you be logged out of one server and into another when you cross.
Actually, you've outlined roughly what I'm now trying to make work. Moving between servers should be completely transparent. This is plan B. Plan A was different.
To answer your question about PMs, I don't know yet. Maybe. The more important question is "hey, cannon, can you make this server split thing work?"...I don't know yet either.
Proud member of "the most paranoid group of people in the community"
What parts are generally in demand to get the server more efficient? If any. I am in the dark about the server specs, and if any are needed, I'd be willing to shell some money towards a pool to buy new parts, or even cooling system to safely overclock the CPU's.
Yesterday I was doing missions in the Rheinland SHF and the cruise was fixed :lol:, aka I loose no power during cruising. It is a bug. What Kind of CPU slot have the server? If It is old 775 I can send one old wather cooling system for it, it just needs new pump and few fans.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)